That was never meant to be added as models in game aren't 3D (if you know what I mean);1..No rotation mode STILL.
Work out on your attack/defense;2..The enemy is STILL far higher in strength than the player EVEN if he/she wastes 8500 tavern silver for a boost that has little or no effect.
You want rarest relic to appear more often? Well, bro, relics are thing of luck, so you are just unlucky;3..Doesn't address the sudden lack of expedition relics and the resulting rubbish prizes when you actually get one.
Again, up to your luck, rewards in daily chest are fair enough;4..Doesn't address the rubbish prizes dished out on the daily quest and the difficulty envolved in winning it in the first place...Warriors chest = 10 forge points...beggars belief.
Excuse me, but I suppose you complain about that because you don't have Rogue Hideout in your city;5..Doesn't address the unfair advantage given to players using rogues to attack another players city when the defender cannot defend in person or use rogues to defend as the dumb computer puts the soldiers in harms way first.
It is your fault that you leave free resources in your city. Work on your defence. Plunderers have right to plunder whenever they want.6..Doesn't address the growing anger to the ability to attack and plunder a particular player each and every day which to a lot of members is bordering on bullying..."it's part of the game" the mods whine!!..ONCE a week would be fairer NOT every day and that is why I personally do not pick on those that have a fundamentally lower score than myself that the server decides is a balanced game.
I have no doubt that you will rubbish everything that I have raised...but then thats the way it has always been with inno!.
True. For example, I'm hunting maypole upgrade kits and so far got 3 maypoles with 5% chance and only 1 upgrade kit with 10% chance.Again, up to your luck, rewards in daily chest are fair enough;
Hmm.., probably because he get plundered often? But we all know the problem here is not rogues, right?Excuse me, but I suppose you complain about that because you don't have Rogue Hideout in your city;
I believe the synonym of "whine" is "complaining cry" and looking at half of your complaints its you who is whining..."it's part of the game" the mods whine!!
1..No rotation mode STILL.
2..The enemy is STILL far higher in strength than the player EVEN if he/she wastes 8500 tavern silver for a boost that has little or no effect.
3..Doesn't address the sudden lack of expedition relics and the resulting rubbish prizes when you actually get one.
4..Doesn't address the rubbish prizes dished out on the daily quest and the difficulty envolved in winning it in the first place...Warriors chest = 10 forge points...beggars belief.
5..Doesn't address the unfair advantage given to players using rogues to attack another players city when the defender cannot defend in person or use rogues to defend as the dumb computer puts the soldiers in harms way first.
6..Doesn't address the growing anger to the ability to attack and plunder a particular player each and every day which to a lot of members is bordering on bullying..."it's part of the game" the mods whine!!..ONCE a week would be fairer NOT every day and that is why I personally do not pick on those that have a fundamentally lower score than myself that the server decides is a balanced game.
I have no doubt that you will rubbish everything that I have raised...but then thats the way it has always been with inno!.
Ofc they are useless for defending city when in bigger numbers, as attacker will first target ordinary units and then 1 hit rogues.Of course I have rogues hideouts, but for defending your city they are useless and I guess that it's a no no to point out things that could be addressed...shame on me!.
Shush you! Don't spill the beans like that!Ofc they are useless for defending city when in bigger numbers, as attacker will first target ordinary units and then 1 hit rogues.
As far as I know, SoKs still have motivation priority.I see 1st hot item on wheel is SoK - useless without Priority Aid. Give us back our priority Aid for SoK - An Unmotivated SoK is Useless and has no value.
They do, but I *think* that the newer PoH's/Grand Bridge/Tholos Lv-whatever buildings get priority over Shrines now?As far as I know, SoKs still have motivation priority.
Yeah, you are right.They do, but I *think* that the newer PoH's/Grand Bridge/Tholos Lv-whatever buildings get priority over Shrines now?
I've also noticed that the likes of my Black Tower gets hit before any SoK/SSW's too.
Man, this year's big events thus far have been giving out such awesome prizes, it's making those 50+ SoK's cities look pedestrian now anyways!Yeah, you are right.
I didn't write that, I just said that SoKs have higher motivation priority over standard buildings. The more different resources building gives as reward, higher motivation priority.
Man, this year's big events thus far have been giving out such awesome prizes, it's making those 50+ SoK's cities look pedestrian now anyways!