Seems like anything goes as long as the devs get an easy life... why not give us 1000% attack boost and we'll just play with spears
They have an ability in the game that would have countered the Hover in later ages. Power Shot. Give that to the CRAB and a.n.other unit a later era and the Hover Tank would be far less useful.he dev's themselves decided on their own that its the Hover thats overpowered just because they were not able to find an ability to counterattack the hover's.
Yes Just noticed the same. Was this really intended to be this way because nowhere in the announcement this particular change has been mentioned. Please would like to know the answer as soon as possible.Please can you ask the devs why, as well as replacing Reactive Armour with Force Field, the Hover Tank was also changed so that it had lower priority of movement than the Plasma Cannon. This just piles one awful decision on top of another.
But I've never seen anyone said Hover tanks were overpowered. Yes it was strong unit for its age but the rest FE units suck with the exception of Rails which is OK at best. Moreover, the AFE units suck even more. I for example fight GE with Plasma and 1 occasional Surrogate or Behemoth because other units are weak compared to FE units in 1st level.When players massively start pointing out that specific tank is overpowered
Exactly, good I finished half of the AFE continent map with good old HoversI feel sorry for players who are still in Future Era. The balance of FE units will have been ruined just because the devs won't give later era players reasonably powered units.
Wait, I think Plasma moving before Hovers for quite some time. Of course it was not crucial when Hover needed 3 shots to kill but now it looks really stupid.Yes Just noticed the same. Was this really intended to be this way because nowhere in the announcement this particular change has been mentioned. Please would like to know the answer as soon as possible.
No. Not till last week before this update. I am pretty sure of it as I have always been working my way through GE level 3 / 4 battles using hovers, where we had more than 2 Plasmas to attack, based on just that. Its not practically possible to fight now using hovers with this current change as 4 Plasmas would hit / kill my hovers even before they moved from their original spot if my rogues are already converted by the other defending units, which IMHO is plain stupidity and can be thought out by only those who don't actually play the game / do battles / never tried fighting in Level 4 arctic future with these current changes before implementing it in the game... the reason why I strongly believe it was not actually intended to be this way. But nobody seems to give me the answer to it.Wait, I think Plasma moving before Hovers for quite some time. Of course it was not crucial when Hover needed 3 shots to kill but now it looks really stupid.
I've just finished level 4 (using hovers for some fights as usual), and because I have quite high level GBs it wasn't any more difficult than normal.Looks like a major make over in GE level 4 too - bring plenty of suntan lotion - you're gonna it - lol
Don't be giving them ideas...If Hover Tanks from The Future were re-balanced perhaps you should do the same with Anti-Aircraft Vehicle from Contemporary Era because on Mount Killmore world i easily defeat units from Tomorrow and The Future Era with Anti-Aicraft Vehicle and 7 Rogues combo on Guild Expedition map