It is almost juat like every other developer does.Finding the easy way out been the norm of the current set of dev's @ Inno. If they cannot find a solution to a problem just nerf the problem itself... never mind how long its been in use or what the customer base feels about it. Its just they don't want to take an effort to find a solution to the problem itself.
The railgun is fine example of how to counterattack the hover threat ...all they had to do was to either replicate its abilities or change it a bit to only counterattack just the hover skills in one or more of the subsequent era units.
But No...Inno dev's thinking seems to be "Why all this hassle , Let's just nerf the Hover. The customers are going to shout about it on the forum for a few days and then everything will go back to normalcy. Give them an Event with something good on offer and make it look easy to get from it. They will forget about this whole Hover affair and go on with the game quitely, happily playing the event, struggling to get the items on offer in the event, with some of them even spending real cash to get as many as possible."
The difference here is, I don't really think any players in any of the servers complained about hovers being overpowered. What Players actually complained about is that the subsequent era units are weak. The dev's themselves decided on their own that its the Hover thats overpowered just because they were not able to find an ability to counterattack the hover's. They were not able to bring an unit in the subsequent eras including the yet-to-arrive Virtual Future that could be more stronger than the Hover which is already 3 Eras lower from VF.It is almost juat like every other developer does.
I would give example of what Wargaming is doing with World of Tanks as it is the only game I am playing along Forge of Empires.
When players massively start pointing out that specific tank is overpowered, what Wargaming does is just nerf that tank. Similar thing Inno does, just with specific FoE features.
Thanks for this report, I've managed to recreate on Beta, so I'll report it to the devs.It appears that the Priority motivation has shifted from SoK to SSW - was this intended
I agree. Many players are also camping in FE as it is most popular era for GvG. Now, devs have kicked those players in balls.i am FE player for along time and i did refused to move up because i didn't see anything i like FE is the best era in FOE and u just blow it with the last update for me and for alot of players who didn't want to move from FE as it is best we did see
i know and all players know why u did remove reactive armor from hover tanks and that just did make us mad. just because you couldn't think of something better on AF OF and VF . we did like our troops just like they were pls think of removing the changes you have done and get better solution for VF .