DeletedUser17
Hello Kings and Queens,
Here is the latest update coming to your server on August 8th 2012! We will announce the update a day or so before ingame as well. We have polished our battle interface to make it a bit more shiny and usable.
New and improved Interface
• You can now speed up your battles that you are playing yourself. There is a speed button on the side.
• You can now turn the sound on and off in battle.
• You can go to fullscreen battle mode.
- The login page has been improved and displays which world you last played on (NEW)
Additional features
• Your Guild Neighbourhood now shows times for all your fellow guild-members.
• When our payments system is down, your diamonds is set to 0 for 10 seconds and you will have a warning triangle blinking.
• The Neighbourhood bar should now be more reactive than before.
- Please note that the "collect all finished products" premium cost has been reduced (from 10 Diamonds to 5 Diamonds) (NEW)
Bugfixes
• [Functionality] Withdrawn invitations to guilds no longer appear in a player's Event History.
• [Functionality] Repetitively clicking on the friends tab caused a graphical distortion in the social bar, this has now been fixed.
• [Functionality] Military units revived with diamonds appeared to have no health in their associated building, this is now fixed.
• [Quest] - A fool's problem - happiness is not recognized, we fixed the happiness recognition.
• [Functionality] "Return to Forge of Empires" no longer makes guild forums unresponsive.
• [Functionality] Neighbourhood filters for Trades now works as they should.
- A bug that was caused through unconnected buildings was solved (NEW)
- The trade offers order has been fixed (best ratio first again) (NEW)
- A battle freeze bug has been resolved (NEW)
Thank you for all your help and posts in the bug section. Please leave your feedback here!
Sincerely,
The Forge of Empires Team
Here is the latest update coming to your server on August 8th 2012! We will announce the update a day or so before ingame as well. We have polished our battle interface to make it a bit more shiny and usable.
New and improved Interface
• You can now speed up your battles that you are playing yourself. There is a speed button on the side.
• You can now turn the sound on and off in battle.
• You can go to fullscreen battle mode.
- The login page has been improved and displays which world you last played on (NEW)
Additional features
• Your Guild Neighbourhood now shows times for all your fellow guild-members.
• When our payments system is down, your diamonds is set to 0 for 10 seconds and you will have a warning triangle blinking.
• The Neighbourhood bar should now be more reactive than before.
- Please note that the "collect all finished products" premium cost has been reduced (from 10 Diamonds to 5 Diamonds) (NEW)
Bugfixes
• [Functionality] Withdrawn invitations to guilds no longer appear in a player's Event History.
• [Functionality] Repetitively clicking on the friends tab caused a graphical distortion in the social bar, this has now been fixed.
• [Functionality] Military units revived with diamonds appeared to have no health in their associated building, this is now fixed.
• [Quest] - A fool's problem - happiness is not recognized, we fixed the happiness recognition.
• [Functionality] "Return to Forge of Empires" no longer makes guild forums unresponsive.
• [Functionality] Neighbourhood filters for Trades now works as they should.
- A bug that was caused through unconnected buildings was solved (NEW)
- The trade offers order has been fixed (best ratio first again) (NEW)
- A battle freeze bug has been resolved (NEW)
Thank you for all your help and posts in the bug section. Please leave your feedback here!
Sincerely,
The Forge of Empires Team
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