DeletedUser17
Please note we started a new number update system and update 10.2 will be renamed: 0.12.8123
Greetings Kings and Queens,
Below you will find the update notes of the 10.2 changelog. This update focuses on bug-fixes and will be implemented on July 11th 2012. Thank you for all your help and posts that made these fixes possible.
Features:
- It is now displayed how much happiness is needed to make the population enthusiastic.
Bug Fixes:
- The structures in the building menu were not always sorted correctly.
- Building Jewellery now has a sound effect.
- Archers now correctly make a SFX when they attack another archer.
- The messages now have a character limit, and will not crash anymore.
- Under certain circumstance dismissing a guild member would crash the game. This will no longer happen.
- The NPC profiles now correctly change.
- The "collect all" feature was modified and now works as intended.
- In some screen resolutions the top provinces were not clickable. This has been corrected.
- Negotiating a sector no longer causes a display glitch.
- The number of guild-members in the guild tab is now correct.
- Map scroll-overs will not spawn outside of the screen anymore.
- As resources are now infinite the -1 from the deposits will no longer be displayed.
- The unit training format has now been fixed.
- Some usability aspects of the tutorial have been improved.
- The players could not reach the forum. This is no longer an issue.
- The units no longer haunt the barracks after they die in battle. (again )
- The social bar now stays down, despite other actions.
- The "collect all" features now correctly considers all modifying factors, such as enthusiastic.
- Entering an incorrect password now spawns an error message.
- Some players experienced a crash when diamonds were bought. This has been corrected. NEW
- The text colouring feature in the Guild forum was improved on IE.
- The game crashed if a guild trade was excepted with 0 Forge points. This has been fixed. NEW
- A population exploit causing negative population was fixed. NEW
Quests:
SC-3197- "Make peace" can now be completed by building a doctors house.
Sincerely,
The Forge of Empires Team
If new additions to the change-log are added they will be inserted and marked as "new"
Greetings Kings and Queens,
Below you will find the update notes of the 10.2 changelog. This update focuses on bug-fixes and will be implemented on July 11th 2012. Thank you for all your help and posts that made these fixes possible.
Features:
- It is now displayed how much happiness is needed to make the population enthusiastic.
Bug Fixes:
- The structures in the building menu were not always sorted correctly.
- Building Jewellery now has a sound effect.
- Archers now correctly make a SFX when they attack another archer.
- The messages now have a character limit, and will not crash anymore.
- Under certain circumstance dismissing a guild member would crash the game. This will no longer happen.
- The NPC profiles now correctly change.
- The "collect all" feature was modified and now works as intended.
- In some screen resolutions the top provinces were not clickable. This has been corrected.
- Negotiating a sector no longer causes a display glitch.
- The number of guild-members in the guild tab is now correct.
- Map scroll-overs will not spawn outside of the screen anymore.
- As resources are now infinite the -1 from the deposits will no longer be displayed.
- The unit training format has now been fixed.
- Some usability aspects of the tutorial have been improved.
- The players could not reach the forum. This is no longer an issue.
- The units no longer haunt the barracks after they die in battle. (again )
- The social bar now stays down, despite other actions.
- The "collect all" features now correctly considers all modifying factors, such as enthusiastic.
- Entering an incorrect password now spawns an error message.
- Some players experienced a crash when diamonds were bought. This has been corrected. NEW
- The text colouring feature in the Guild forum was improved on IE.
- The game crashed if a guild trade was excepted with 0 Forge points. This has been fixed. NEW
- A population exploit causing negative population was fixed. NEW
Quests:
SC-3197- "Make peace" can now be completed by building a doctors house.
Sincerely,
The Forge of Empires Team
If new additions to the change-log are added they will be inserted and marked as "new"
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