DeletedUser11899
I'm not going to rant about the "re-balancing" of rail guns even though it's an inconvenience to me. What is annoying is the lack of foresight with which this has been done.
Because AF has been released in stages, we do not yet have an AF artillery unit with high enough defense to tackle the battle fortress. The dragon drone doesn't get close enough to make an attack on its first turn, and the only other AF unit with a boost against the fortress is the recon rider, which is now very weak and easily picked off despite the fortress having no bonuses against them.
Once again this seems like an ill informed change which is poorly thought out. It seems obvious to me that if a lower age unit is beating a higher age one then it is the higher age unit which needs attention.
I'd say its exactly the opposite, with the changes recon raider becomes a really powerful unit. In the first move a raider can hit now almost any unit. Its bonus against heavy units has more than doubled:
Recon Raider suffered weakness in the similar way to Surrogate Solider:
- Speed: from 26 to 36.
- Range: from 4 to 8
- Bonus against artillery: from 120 to 160.
- Bonus against heavy units: from 60 to 140.
- Terrain defense bonus in entrenchments: from 50 to 80.
- Terrain defense bonus on rubble:from 35 to 40.
- Dug-in skill bonus: from 50 to 60.