DeletedUser12400
Rotating building and rotating animation are two different things.
I can't wait for the update and i hope that new bugs won't appear
I can't wait for the update and i hope that new bugs won't appear
Is there any reason to DELAY!?There will be a delay of the addition of Guild Conversations. This will happen next week when the mobile app is upgraded.
ThanksPeople on mobile can't read the guild message thread until theirs is updated as well, so it will cause mayhem in all guilds if they launch it on browser-only.
Thank you for your clarificationThere's an issue with it being accessible on browser while not being accessible on mobile apps, so the Guild Conversation will only be activated once the mobile apps have been updated (which happens a day or two after all other markets are updated, so it will take place about 8 days after our update takes place).
would love to see rotating buildings not the actual building but just the animation so it doesn't eliminate the city building challenge.
but then it will also take precious time of devs as 2-3 animations/building is a lot of work.
so for now i think it would be better if they focus on playability of the game...too many bugs and lagg.
Can you please let me know from which store you're getting the app (iTunes, Google Play, Amazon). Thanks.An upgrade to the mobile app announced itself today, along with the usual instruction not to close the app until it had finished - but I don't see the advertised new features (e.g. guild treasury), and it still announces itself as 1.68.3 even after a cache flush and restart.
Was that it, or will there be a further update?
Yaye! That's a yaye for seeing the treasury, not for it being empty.Edit: right, I did a manual search for FoE on the app store and another update. That seems to have done the trick - at least, I can now see the Guild treasury (it's empty ;-)
It has not yet been activated because yesterday only 2 of the mobile apps were updated, while all of them need to be version 1.69. Hopefully the new versions will be processed by the respective stores soon and we'll get the guild conversation today or tomorrow. Depends on when the new versions are up at the stores.I can't find the new guild message feature, though: no method for admins to create one, and no omnipresent thread atop the existing messages...
Can you please double check your app version to make sure it's 1.69 and not 1.68, as it was in Vesiger's case. Thanks! If it is 1.68 you may need to manually do the update from the store.I got the same sudden install, though all mine seems to have done is now cause the App to crash whenever I go to view someone else's city via the app.
I'm glad this one is finally being fixed
And ours - I hope this will finally get rid of the ghost "has been kicked" messages on our old thread from deleted members ( and save me from having to monitor new membership daily!)The new Guild Conversation has now been enabled on our market.
Can you please double check your app version to make sure it's 1.69 and not 1.68, as it was in Vesiger's case. Thanks! If it is 1.68 you may need to manually do the update from the store.
I don't think it keeps the proportion, just that since the maximum you can offer is 2x the need, that proportion is used, but useful nonethelessHave there been changes to the market?
Now if I create a trade for, say, 12 silk:24 salt and this leaves me with only 5 silk in stock, in addition to reducing the setting on the upper bar to reflect the maximum number of goods left to trade, the game also reduces the setting on the lower bar in proportion, i.e. 10 salt. Very handy :-D