DeletedUser15501
Well, usually it's 10 people leaving the same 10 messages which turns into 10 "new messages". If you've got 100 threads going a day, you've got worse issues to deal with than the new message system. Most of the guilds to which I belong there might 20-30 threads a day, most of the messages condenses to a few recurring ones (like FP swaps, GvG alerts, etc.). Even WITHOUT the "left a thread" new message flags, I'd find getting 100 threads in a day a bit overkill for a guild. At most (even in the old system) I've got 4 pages of messages to filter if I just log in once a day (there might be a hundred new messages in a thread, but not 100 threads), since even with a guild size of 80 (which I have on two worlds) that'd mean each member is creating over 1 new thread (not merely message but entirely new topic) a day.
So I'm considering this a gross over-exaggeration of the problem.
No it isn't. If 10 people would leave the same 10 messages all at the same time then you'd be right and it would just spam the rest of the guild 10 ''new messages''. However people don't leave conversations all at the same time, often there are many hours or even days between them. This is extremely annoying, especially those who are in highly active 80 member guilds. This can be remedied somewhat by telling everyone not to leave any conversations, but there are always a few who don't read or listen and once it starts snowballing it's hard to stop it from escalating. Maybe your guild isn't that active or you're not that active yourself so it's not that much of a problem to you personally, but for those of us who log in many times a day it's a very real problem and we're not exaggerating. It just baffles me this problem wasn't acknowledged and fixed on the beta server earlier, that to me shows there is a much bigger problem with this game than just this one issue.