DeletedUser276
Hey folks
just thought i would introduce a discussion on future updates and keep things in a single thread rather than have people floundering around the forums searching. Though try to read all this thread as I can see it getting long and asking the same questions as has already been asked will just make this thread needlessly longer. Things could change though and some might not be released or might not be released as advertised.
The RED WRITING is new information. When I get new info I remove the red and add it to the new stuff.
Finished Great Buildings Blueprints
Getting tired of getting the same blueprints for great buildings already completed? Well soon you will be able to do 'wonderous' things with them.
Guild Wars
Thats right guild vs guild vs guild vs gu... well you get the idea. Massive battles and the plains will run red in the blood of your neighbors. When this is put in the game will turn into more of a pvp setting but still have that same run on your own to build a sim city that some of you enjoy. Which path will you take.... world domination with your guild or a kingdom on the edge of the world more advanced than any other around you...
With guild battle maps, large groups of players will have to collaborate in order to conquer areas from other guilds and defeat them.
PVP Battles
soon you shall not have to fight a dumb AI. If both players are online the defender will be able to take control of their own troops. Thats right folks... the AI will only be used if your offline.
Repair and Ravage
Very soon we will introduce new social interactions, for example “repair” and “ravage”. With “repair”, a visiting player can repair a plundered building, restoring its full harvest. Using “ravage”, an attacker damages a decorative building. It loses its effect until it is repaired by the owner.
just thought i would introduce a discussion on future updates and keep things in a single thread rather than have people floundering around the forums searching. Though try to read all this thread as I can see it getting long and asking the same questions as has already been asked will just make this thread needlessly longer. Things could change though and some might not be released or might not be released as advertised.
The RED WRITING is new information. When I get new info I remove the red and add it to the new stuff.
Finished Great Buildings Blueprints
Getting tired of getting the same blueprints for great buildings already completed? Well soon you will be able to do 'wonderous' things with them.
Guild Wars
Thats right guild vs guild vs guild vs gu... well you get the idea. Massive battles and the plains will run red in the blood of your neighbors. When this is put in the game will turn into more of a pvp setting but still have that same run on your own to build a sim city that some of you enjoy. Which path will you take.... world domination with your guild or a kingdom on the edge of the world more advanced than any other around you...
With guild battle maps, large groups of players will have to collaborate in order to conquer areas from other guilds and defeat them.
PVP Battles
soon you shall not have to fight a dumb AI. If both players are online the defender will be able to take control of their own troops. Thats right folks... the AI will only be used if your offline.
Repair and Ravage
Very soon we will introduce new social interactions, for example “repair” and “ravage”. With “repair”, a visiting player can repair a plundered building, restoring its full harvest. Using “ravage”, an attacker damages a decorative building. It loses its effect until it is repaired by the owner.