Dear forum reader,
To actively participate in our forum discussions or to start your own threads, in addition to your game account you need a forum account. You can REGISTER HERE!
Please ensure a translation in to English is provided if your post is not in English and to respect your fellow players when posting.
We are looking for you!
Always wanted to join our Support or Forum Team? We are looking for enthusiastic moderators!
Take a look at our recruitment page for more information and how you can apply:
Winter Event 2021
It's Wintertime! Learn all about our Winter Event 2021
Try out Guild Perks on Beta!
Guild Perks is a brand-new feature in which your Guild must work together to unlock and activate Perks. Each of which carries its own tradeoff, and when used correctly, could turn the tide of battle! However, currently, the feature is still being shaped on Beta, and we need your ideas to help us do so! Please check out the full details
Do you want to win great prizes? Don't forget to check out the current contest here.
The Castle System is now open
Kings and Queens, you now have your very own castle for your city. Learn all about our newest feature here!
If that's the case, then you have a balance issue. You can think of supplies as another type of gold coin that you need. Your houses produce one kind, and your production buildings produce the other. If you have too much of one and not enough of the other, then you should be using your excess population on production buildings. It's all about finding the sweet spot.