DeletedUser11626
Wanting to test the newly introduced great building blueprint trading feature I managed to get 2 blueprint pieces deleted.
Apparently if you click on a blueprint piece of which you have only one copy, then on a blueprint piece of which you have duplicates enables the "Trade 2:1" button incorrectly (from my point of view). At this point if you click the "Trade 2:1" button 2 pieces are deducted from the piece of which you have duplicates and you receive another copy of the piece of which you had only one copy.
Not being sure what really happened the first time I tried again
Result: Tower of Babel Southwest + Tower of Babel Southeast pieces lost after almost 3 weeks of supporting the building of a great building and about 180 forge points lost ... and getting another copy of a piece I already had
See detailed bug description below (for developers).
Steps to reproduce:
1. Open the Inventory and navigate to the Great Buildings tab
2. Click on the Tower of Babel tile to open it's sheet
3. Click on a blueprint piece of which you have only one copy (hint is incorrect here: "1 copies")
4. Click on a blueprint piece of which you have exactly 2 copies
5. Click on the "Trade 2:1" button and click on any piece from the set
6. Click on the "Cancel" button or the X (close) button in the upper right corner of the sheet to close the Tower of Babel sheet
Expected results:
1. Great Buildings tab is displayed
2. Tower of Babel sheet is displayed
3. Blueprint piece is highlighted when hovered over, but cannot be selected (as it would be unwise to trade you're only copy)
4. Blueprint piece is highlighted when hovered over and remains highlighted IF clicked on
5. The "Trade 2:1" remains inactive, unless you have AT LEAST 3 copies of the blueprint piece with duplicates (if the button is inactive the chance to accidental trade is reduced, but a confirmation message detailing the blueprint pieces to be traded + required piece would be preferable)
6. The position of the Tower of Babel tile in the Inventory remains unchanged
Actual results:
1. Great Buildings tab is displayed
2. Tower of Babel sheet is displayed
3. Blueprint piece is highlighted when hovered over, but DOESN'T remain highlighted when clicked on
4. Blueprint piece is highlighted when hovered over and remains highlighted IF clicked on + the "Trade 2:1" button becomes active
5. Two copies of the piece of which you had 2 are removed (leaving you with a missing piece!) and 1 copy of the selected piece is added
6. The position of the Tower of Babel tile in the Inventory is changed (see attached screenshot)
Apparently if you click on a blueprint piece of which you have only one copy, then on a blueprint piece of which you have duplicates enables the "Trade 2:1" button incorrectly (from my point of view). At this point if you click the "Trade 2:1" button 2 pieces are deducted from the piece of which you have duplicates and you receive another copy of the piece of which you had only one copy.
Not being sure what really happened the first time I tried again
Result: Tower of Babel Southwest + Tower of Babel Southeast pieces lost after almost 3 weeks of supporting the building of a great building and about 180 forge points lost ... and getting another copy of a piece I already had
See detailed bug description below (for developers).
Steps to reproduce:
1. Open the Inventory and navigate to the Great Buildings tab
2. Click on the Tower of Babel tile to open it's sheet
3. Click on a blueprint piece of which you have only one copy (hint is incorrect here: "1 copies")
4. Click on a blueprint piece of which you have exactly 2 copies
5. Click on the "Trade 2:1" button and click on any piece from the set
6. Click on the "Cancel" button or the X (close) button in the upper right corner of the sheet to close the Tower of Babel sheet
Expected results:
1. Great Buildings tab is displayed
2. Tower of Babel sheet is displayed
3. Blueprint piece is highlighted when hovered over, but cannot be selected (as it would be unwise to trade you're only copy)
4. Blueprint piece is highlighted when hovered over and remains highlighted IF clicked on
5. The "Trade 2:1" remains inactive, unless you have AT LEAST 3 copies of the blueprint piece with duplicates (if the button is inactive the chance to accidental trade is reduced, but a confirmation message detailing the blueprint pieces to be traded + required piece would be preferable)
6. The position of the Tower of Babel tile in the Inventory remains unchanged
Actual results:
1. Great Buildings tab is displayed
2. Tower of Babel sheet is displayed
3. Blueprint piece is highlighted when hovered over, but DOESN'T remain highlighted when clicked on
4. Blueprint piece is highlighted when hovered over and remains highlighted IF clicked on + the "Trade 2:1" button becomes active
5. Two copies of the piece of which you had 2 are removed (leaving you with a missing piece!) and 1 copy of the selected piece is added
6. The position of the Tower of Babel tile in the Inventory is changed (see attached screenshot)