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New Content The Third Quantum Incursions Championship: Feedback Thread

Kyrael

FoE Team
Community Manager
This is a discussion thread for the third QI championship announcement which you can find HERE.
 

DJ of BA

Lieutenant
Well, just shows there has been a downturn in players participating for INNO to make even more changes to this feature so soon after the last changes and only 4 seasons then more changes.... ???? When's it going to end ?
 

Ariana Erosaire

Lieutenant
Well, just shows there has been a downturn in players participating for INNO to make even more changes to this feature so soon after the last changes and only 4 seasons then more changes.... ???? When's it going to end ?
it's pretty transparent the rebalancing is to sell more passes, 4 times per year with 3 month championships isn't enough, must do something to shorten that so that passes can be sold 6 times per year every 2 months.

Look for future rebalancing to make QI seasons last 1 week with only 1 day off more like GE, and 1 month championships so they can turn the QI pass into a monthly subscription. Oops, I did it again! I saw through your heart... got lost in the game... oh baby baby, hit me baby, one more time!
 

DJ of BA

Lieutenant
Smack smack, naughty Ariana, giving INNO ideas, well if they do that I will just stop, Just found a game that is really good, and one I won't mind paying for, This game has had its time, it's just greed now, if they actually used the income to really sort the game out and fix the broken bits I may stay but think that would be the final straw, there is too much to do and more and more they want payment for it, so think QIs a ignore depending on the changes after this 4 season championship, already ditched the events, they are really purile now, think GBG may be a goner soon, waiting to see the extra 5 levels of GE and SASH, just getting really fed up with all the constant clicking, I can do that playing totally ad free free games, if I was starting to play FoE now, I wouldn't stay more than a month, it's actually become very off-putting Our Guild has lost 4/5 long term players in last 6 weeks who have become so disillusioned with it all they have stopped playing.
 

ggbuild

Corporal
it's pretty transparent the rebalancing is to sell more passes, 4 times per year with 3 month championships isn't enough, must do something to shorten that so that passes can be sold 6 times per year every 2 months.

Look for future rebalancing to make QI seasons last 1 week with only 1 day off more like GE, and 1 month championships so they can turn the QI pass into a monthly subscription. Oops, I did it again! I saw through your heart... got lost in the game... oh baby baby, hit me baby, one more time!
Yes i believe you could be right there is no benefit to making it shorter it would have 0 effect on the competition i guess people are spending less once there guild settles into its position in the championship.
 

ggbuild

Corporal
Well, just shows there has been a downturn in players participating for INNO to make even more changes to this feature so soon after the last changes and only 4 seasons then more changes.... ???? When's it going to end ?
Its because they are running the live worlds like beta now they are making so mqny changes because they are rushing the release of everything im guessing to try stop everyone leaving after the close of gvg.
 

ggbuild

Corporal
  • Donation Nodes: Reduced donation costs for resources, Goods, and Units
Brilliant this needed to happen

the pass idea and shard buying should have 0 effect on how far you can progress as i have stopped doing QI even though i have made my own guide that is better then any other i have seen because no matter how good your guide is you just cant match the points output of someone spending big


I think people spending should get better rewards and rewards faster but the spending should not effect the progress points as it just becomes a spending war to win the championship.


The in guild progress ladder should still be visible after close of the round.
Love the idea of QI way more then gbg but still need way to much work it should not be on the live worlds yet there are to many faults it should still be in beta.
 

Ariana Erosaire

Lieutenant
QI has massive potential in my opinion there biggest hold back ot the moment is the maps they need maps that open many sectors of different types like i think it was map 3 in the old incursion where you start at the centre of a cross then it branches out to open even mor options.

from the people i have talked to 1 of the problems people who have real lives are finding is the limited sectors on there single lane maps timing the sectors becomes a major issue so the end up not wasting there time with QI.

Inno will achieve a higher login by making QI maps more timing friendly as then people will take part and want to login 2 times each day to work the QI settlement efficiently.

Yeah Dragon Valley and the first championship season both had map levels with many more path options (not with action nodes requiring choices, just 2 or 3 paths that split and meet back at the final boss) and it's nice to get a choice so that you can focus more on whichever red/blue you're best able to fight or the donation nodes that you want, instead of making there be only 1 path to the boss for everyone in the guild.

There was I think the 3rd level map in Dragon Valley that branched out 6 different ways - that confused us at first, but ended up being the best map because we split out in teams in different directions according to our abilities and then always met back at the final boss node.

Drake Mountains was extremely linear and forced the whole guild along 1 continuous path most of the time, it was very restrictive (and annoying) because you were stuck with whatever node happened to be up when you login. When there was an action node choice, it didn't even matter which one was chosen, and everyone was stuck on 1 path again anyway.
 

Ariana Erosaire

Lieutenant
Copied from another thread to the official feedback thread:

QI should show the guild participation list even after the season is closed. You shouldn't have to show up with a pen and paper to copy it down before it closes because it's going to disappear. Guild leaders make decisions about inactivity to send warnings or maybe even boot people, and they can't see the QI standings after it ends.

Inno took shortcuts to rush QI from beta to live and we all know it. Bug city. Missing features. the +5000 action points STILL shows only +5000 even though with houses I should have been getting +6600 per hour (and it actually pays that out if you refresh the map but it shows the wrong numbers first.)

The GBG AND GE guild participation window is still visible after a season ends and during the cooldown period because - ah! they know that information like that shouldn't disappear the minute a guild season ends, because people aren't all there and logged in for the minute it ends to take a copy of the final standings (DOH!)
 

Xeon of Camelot

Brigadier-General
I wish Inno didn't waste their time on QI, apart from the cool name there is nothing in the feature to get excited about unless you like being bribed with city expansions. It's a shame they didn't go for something more dynamic and interesting.
 

RumbleButt

Private
I have one simple wish regarding QI ,,,,FRIGGIN DUMP IT ALL TOGETHER YOU BUNCH OF FRIGGIN IDIOTS ,,,, and bring back GVG
 

ggbuild

Corporal
You would love QI if they made the QI town a 1 time a day build and collect not 2 times a day.

I also made the maps have many nodes open at a time and more interesting nodes to add different challenges QI has massive potential and i also agree bring back gvg but scrap gbg hahaha.
 

DJ of BA

Lieutenant
It would be nice if each championship had real changes, like buildings, ( buildings of same sizes, same values but different graphics ) or new ones that are not in the game or using a different era every championship to let low era members see what awaits them, I am sure it would add some interest and a little diversity to what has, let's face it, become a pretty boring feature, always using Iron age is very old hat, perhaps come up with an era that doesn't feature in the game, one specifically made for QI, there are still quite a few to still choose from, hopefully this is something the devs are currently working on, if not, it would give them a chance to showcase their "talents"
 

Ariana Erosaire

Lieutenant
It would be nice if each championship had real changes, like buildings, ( buildings of same sizes, same values but different graphics ) or new ones that are not in the game or using a different era every championship to let low era members see what awaits them, I am sure it would add some interest and a little diversity to what has, let's face it, become a pretty boring feature, always using Iron age is very old hat, perhaps come up with an era that doesn't feature in the game, one specifically made for QI, there are still quite a few to still choose from, hopefully this is something the devs are currently working on, if not, it would give them a chance to showcase their "talents"
In some ways I'm actually finding the rotation of buildings all the time annoying - if you're not buying the pass and trying to accumulate fragments for level 2's and upgrades by simply participating with your guild, the last thing you need is to start over every time collecting fragments for yet another building. At least they have maps that offered the older buildings as rewards too.

If they offer too much new stuff and people rush toward that every time, especially this time in the abbreviated 4 season championship, a whole lot of players are going to end up with nothing but a pile of fragments for lots of different buildings and maybe no completed buildings.

That's already happening to me, except for the Neo Colossus which I have 7 times over, while I can't get to level 2 on neo rotunda or neo winners plaza or neo sentinel or neo tactician. The last thing I want is to collect fragments for yet another building when I can't complete the ones I have partial fragments for already.
 
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