Deleted member 127677
There doesn’t seem to be any general feedback thread? And since we can’t give general comments under feedback for individual features, there seems to be no place to voice this? If there is, please do repost this there.
The game has been a great distraction for years for me, but now the game play is very much the same, day in day out. There is a lack of innovation, not only with the last three eras but also with more and more events that are too long and repetitive, and lately GE5 with little reward for the effort spent. There are better ways to run daily, weekly or even monthly events while rewarding players and even guilds according to their activity (ever heard of milestones? combined with changes to how you incentivise spending) in other games. Why not learn from that? Or actually take onboard some of the amazing ideas voiced in the foras? As it currently stands, it feels like there is no new game play, no new features that aren’t drawing on what has already existed in the game for years, and no thoughts as to how that could be addressed.
In addition to that general frustration with the way the game is not being developed for individual players, the action and inaction on the three main guild activities is disappointing; GbG with the lag and bugs, not to mention the activity requirements; Gvg issues including what players have done to get ahead with it not addressed for years, and yet it’s the single most important determining factor for guild rank; and now the ‘improvements’ to GE, not only the incongruous launching of GE5 to live in pretty much unchanged form, despite all the negative comments during testing, but also nerfing the rewards for GE level 1-4 to a point some players see no point in playing it at all.
Final point, the overt monetisation, and the ads. Again, there are better ways of implementing these things, in other games. Learn from those.
The game has been a great distraction for years for me, but now the game play is very much the same, day in day out. There is a lack of innovation, not only with the last three eras but also with more and more events that are too long and repetitive, and lately GE5 with little reward for the effort spent. There are better ways to run daily, weekly or even monthly events while rewarding players and even guilds according to their activity (ever heard of milestones? combined with changes to how you incentivise spending) in other games. Why not learn from that? Or actually take onboard some of the amazing ideas voiced in the foras? As it currently stands, it feels like there is no new game play, no new features that aren’t drawing on what has already existed in the game for years, and no thoughts as to how that could be addressed.
In addition to that general frustration with the way the game is not being developed for individual players, the action and inaction on the three main guild activities is disappointing; GbG with the lag and bugs, not to mention the activity requirements; Gvg issues including what players have done to get ahead with it not addressed for years, and yet it’s the single most important determining factor for guild rank; and now the ‘improvements’ to GE, not only the incongruous launching of GE5 to live in pretty much unchanged form, despite all the negative comments during testing, but also nerfing the rewards for GE level 1-4 to a point some players see no point in playing it at all.
Final point, the overt monetisation, and the ads. Again, there are better ways of implementing these things, in other games. Learn from those.