DeletedUser116771
Submitting this as a normal player.
Proposal: Updating the rewards that you receive from Relics.
Have you Checked the Ideas section for the same idea posted by someone else? Is this idea similar to one that has been previously suggested? I looked at the idea index and didn't see anything related to ToR in regards to its current ability. The only ideas related to ToR are for adding a 2nd ability.
Reason: GE rewards seem a little stale and in need of an update/refresh. I know I'm not the only one that's tired of getting Face of the Ancients or Gate of the Sun God. Even some of the better rewards like Sacred Sun Watch aren't as impressive anymore when there are other buildings that basically do the same thing with less space (SoK/the new runestones).
NOTE: This is purely related to Temple of Relics and the suggestions here would have no impact on encounter rewards in GE (though I am debating on coming up with a recommendation for GE as well).
Details:
The type of relics will remain unchanged (silver/gold/jade), but some of the rewards will be moved, replaced, removed, as listed below:
Silver Relic:
-Store Building
-5 troops of 1 type
-10 rogues
-25 goods of one type
-20 FP
-Set Building 1
-Set Building 2
Gold Relic:
-One Up Kit
-25 goods of each type
-50 FP
-100 FP
-Tribal Square
-Set Building 3
-Set Building 5
Jade Relic:
-Renovation Kit
-5 troops of one type from the next age up
-25 goods of each type from the next age up
-Set Building upgrade kit
-200 FP
-Terrace Farm
-Set Building 4
As you can see, Most of the GE buildings were replaced with "Set buildings", these would work like other building groups (Piazza set, Cherry Blosson Set, etc.) The numbers I listed for the group benefits are based on the other sets that are currently in play. any building with (rr) beside it represents a building that needs a road to function.
GE Building Set breakdown: (names beside the Set building are to represent what would be replaced from the current rewards list)
Pre-Upgrades:
-Set Building one/Gate of the Sun God (2x2)(rr)
Base: Happiness
(1)Happiness
(2)Forge Point (1)
-Set Building 2/Face of the Ancient (2x2)
Base: Happiness
(1)Happiness
(2)Goods (5)
-Set Building 3/Sacred Sky Watch (3x2)(rr)
Base: Medals
(1)Coins
(2)Forge points (1)
(3)Guild Power
-Set Building 4/Fountain of Youth (3x3)(rr)
Base: Coins
(1)Goods (5)
(2)Coin Boost % (5%)
(3)Forge Points(1)
(4)Forge Points(1)
-Set Building 5/Ritual Flame (2x1)
Base: Supplies
(1)Defense Boost (4-7)
(2)Attack Boost (4-7)
(3)Forge Point (1)
Post-Upgrades:
-Set Building one/Gate of the Sun God (2x2)(rr)
Base: Happiness
(1)Happiness
(2)Forge Point (1)
-Set Building 2/Face of the Ancient (2x2)
Base: Happiness
(1)Happiness
(2)Goods (5)
-Set Building 3/Sacred Sky Watch (3x2)(rr)
Base: Medals
(1)Coins
(2)Forge points (2)
(3)Guild Power
-Set Building 4/Fountain of Youth (3x3)(rr)
Base: Coins
(1)Goods (10)
(2)Coin Boost % (10%)
(3)Forge Points(2)
(4)Forge Points(2)
-Set Building 5/Ritual Flame (2x1)
Base: Supplies
(1)Defense Boost (8-10%)
(2)Attack Boost (8-10%)
(3)Forge Point (1)
Visual Aids: This is a sample layout of how the buildings would fit together.
The names listed in the picture are to help give an idea of what the layout for the proposed set would look like.
Balance: The idea is to re-balance the rewards that are obtained from Temple of Relic relics. As such, I would like to think that the end result would in itself be balanced. The buildings would retain the same sizes as the ones they are replacing. Again, this does not affect rewards earned through normal encounters.
Abuse Prevention: The chance of a relic will still be based on the numbers from the Temple of Relics ability, so you can't change your chances of getting a specific reward. You can only increase your chances of getting a relic by leveling up your Temple of Relics.
Summary: There is still a lot of work to be done, but this was everything I could think of right now. I'll be planning out other stuff
Proposal: Updating the rewards that you receive from Relics.
Have you Checked the Ideas section for the same idea posted by someone else? Is this idea similar to one that has been previously suggested? I looked at the idea index and didn't see anything related to ToR in regards to its current ability. The only ideas related to ToR are for adding a 2nd ability.
Reason: GE rewards seem a little stale and in need of an update/refresh. I know I'm not the only one that's tired of getting Face of the Ancients or Gate of the Sun God. Even some of the better rewards like Sacred Sun Watch aren't as impressive anymore when there are other buildings that basically do the same thing with less space (SoK/the new runestones).
NOTE: This is purely related to Temple of Relics and the suggestions here would have no impact on encounter rewards in GE (though I am debating on coming up with a recommendation for GE as well).
Details:
The type of relics will remain unchanged (silver/gold/jade), but some of the rewards will be moved, replaced, removed, as listed below:
Silver Relic:
-Store Building
-5 troops of 1 type
-10 rogues
-25 goods of one type
-20 FP
-Set Building 1
-Set Building 2
Gold Relic:
-One Up Kit
-25 goods of each type
-50 FP
-100 FP
-Tribal Square
-Set Building 3
-Set Building 5
Jade Relic:
-Renovation Kit
-5 troops of one type from the next age up
-25 goods of each type from the next age up
-Set Building upgrade kit
-200 FP
-Terrace Farm
-Set Building 4
As you can see, Most of the GE buildings were replaced with "Set buildings", these would work like other building groups (Piazza set, Cherry Blosson Set, etc.) The numbers I listed for the group benefits are based on the other sets that are currently in play. any building with (rr) beside it represents a building that needs a road to function.
GE Building Set breakdown: (names beside the Set building are to represent what would be replaced from the current rewards list)
Pre-Upgrades:
-Set Building one/Gate of the Sun God (2x2)(rr)
Base: Happiness
(1)Happiness
(2)Forge Point (1)
-Set Building 2/Face of the Ancient (2x2)
Base: Happiness
(1)Happiness
(2)Goods (5)
-Set Building 3/Sacred Sky Watch (3x2)(rr)
Base: Medals
(1)Coins
(2)Forge points (1)
(3)Guild Power
-Set Building 4/Fountain of Youth (3x3)(rr)
Base: Coins
(1)Goods (5)
(2)Coin Boost % (5%)
(3)Forge Points(1)
(4)Forge Points(1)
-Set Building 5/Ritual Flame (2x1)
Base: Supplies
(1)Defense Boost (4-7)
(2)Attack Boost (4-7)
(3)Forge Point (1)
Post-Upgrades:
-Set Building one/Gate of the Sun God (2x2)(rr)
Base: Happiness
(1)Happiness
(2)Forge Point (1)
-Set Building 2/Face of the Ancient (2x2)
Base: Happiness
(1)Happiness
(2)Goods (5)
-Set Building 3/Sacred Sky Watch (3x2)(rr)
Base: Medals
(1)Coins
(2)Forge points (2)
(3)Guild Power
-Set Building 4/Fountain of Youth (3x3)(rr)
Base: Coins
(1)Goods (10)
(2)Coin Boost % (10%)
(3)Forge Points(2)
(4)Forge Points(2)
-Set Building 5/Ritual Flame (2x1)
Base: Supplies
(1)Defense Boost (8-10%)
(2)Attack Boost (8-10%)
(3)Forge Point (1)
Visual Aids: This is a sample layout of how the buildings would fit together.
The names listed in the picture are to help give an idea of what the layout for the proposed set would look like.
Balance: The idea is to re-balance the rewards that are obtained from Temple of Relic relics. As such, I would like to think that the end result would in itself be balanced. The buildings would retain the same sizes as the ones they are replacing. Again, this does not affect rewards earned through normal encounters.
Abuse Prevention: The chance of a relic will still be based on the numbers from the Temple of Relics ability, so you can't change your chances of getting a specific reward. You can only increase your chances of getting a relic by leveling up your Temple of Relics.
Summary: There is still a lot of work to be done, but this was everything I could think of right now. I'll be planning out other stuff
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