DeletedUser
Hello,
I'd like to discuss a situation I've found myself in during the Early Middle Age. I've discovered that two different provinces have the same rare resource - honey in this case. So instead of having two rares that I can produce at a high rate during the EMA, I have a whole lot of just one. This puts me at a severe disadvantage in this age for a couple of reasons:
1) I'm more advanced than the majority of my opponents. There won't be many (if any) people available to trade this resource for quite a while. So when it comes time to gather all the additional EMA resources, I'll need to either trade at a horrible rate with the NPC, start producing these items myself at a super slow rate, or simply twiddle my thumbs for a few weeks while everyone catches up to trade them with me. All bad options.
2) Even when other players eventually do catch up, I will be at the whim of other players to decide to trade with me. And given that I'm having a terrible time trying to trade for Wine in the Bronze Age, I don't see my luck improving later in the game when even less people are around to trade.
3) Trading costs forge points. So if I somehow manage to find enough people to trade ALL my honey with, one of us is going to spend forge points. And as I've found so far in my trading, that person typically tends to be me. People don't like to spend much of their own items in trading. More trading = more forge points wasted outside of research. This is bad.
So ultimately, this all adds up to the fact that I'm at an undeniable disadvantage to anyone with two unique rare resources in this same age. While they can produce 2 different resources and leverage them on the open market (as well as use them for research and negotiations), I'm stuck with just a single resource that I have to try to trade doubly hard. There's no doubt that this will prove to be a tough task.
I would highly recommend changing things so that every person is guaranteed two distinct resources in any given age. Saddling someone with the same resource simply puts them at an unfair disadvantage and without a doubt upsets the game balance.
I'd like to discuss a situation I've found myself in during the Early Middle Age. I've discovered that two different provinces have the same rare resource - honey in this case. So instead of having two rares that I can produce at a high rate during the EMA, I have a whole lot of just one. This puts me at a severe disadvantage in this age for a couple of reasons:
1) I'm more advanced than the majority of my opponents. There won't be many (if any) people available to trade this resource for quite a while. So when it comes time to gather all the additional EMA resources, I'll need to either trade at a horrible rate with the NPC, start producing these items myself at a super slow rate, or simply twiddle my thumbs for a few weeks while everyone catches up to trade them with me. All bad options.
2) Even when other players eventually do catch up, I will be at the whim of other players to decide to trade with me. And given that I'm having a terrible time trying to trade for Wine in the Bronze Age, I don't see my luck improving later in the game when even less people are around to trade.
3) Trading costs forge points. So if I somehow manage to find enough people to trade ALL my honey with, one of us is going to spend forge points. And as I've found so far in my trading, that person typically tends to be me. People don't like to spend much of their own items in trading. More trading = more forge points wasted outside of research. This is bad.
So ultimately, this all adds up to the fact that I'm at an undeniable disadvantage to anyone with two unique rare resources in this same age. While they can produce 2 different resources and leverage them on the open market (as well as use them for research and negotiations), I'm stuck with just a single resource that I have to try to trade doubly hard. There's no doubt that this will prove to be a tough task.
I would highly recommend changing things so that every person is guaranteed two distinct resources in any given age. Saddling someone with the same resource simply puts them at an unfair disadvantage and without a doubt upsets the game balance.