Both SAM and SAAB maps have ore sites that you can fight or negotiate, no problems there.
If you've built it in an earlier age then you'll just have to suck it up for 3 days every fortnight
Agree with what your saying, but it’s only actually one day off (between now - end of GBG, until tomorrows GE start).
Oh yeah doh... easily haha
I was not saying it was not possible I was saying that it can't last for ever in all ages bellow SAM.That's what I do
Antiduck, Attrition affects both fighting and negotiating, so doing either after midnight becomes easier as attrition clock is reset for both............................ For some reasons, negotiations are much easier right after attrition resets - e.g. midnight GMT. If you can afford playing midnight and 1 am .. 3 am time - you can dominate the map, by taking sectors, when everybody is asleep....................
I believe I wasn't clear enough. Of course I know you either put 1 good in 1 slot in negotiations - or you put 4 goods in 1 slot. Fight either against 0% attack/defence bonus troops, or versus 45% powered beasts, depending on attrition level.Antiduck, Attrition affects both fighting and negotiating, so doing either after midnight becomes easier as attrition clock is reset for both.
Personally i save negotiations till i am about done with fighting and thats around 1000-1400 attrition and then do negotiations because thats easier than fighting, but slower.
Top guilds today tend to be based on a global selection of players, so most top guilds can do fighting 24/7.
As you said,I believe I wasn't clear enough. Of course I know you either put 1 good in 1 slot in negotiations - or you put 4 goods in 1 slot. Fight either against 0% attack/defence bonus troops, or versus 45% powered beasts, depending on attrition level.
What I've meant was the level of luck in negotiations. I find negotiations started right after midnigt _very easy_ and with _higher level of luck_. You see, you can storm any negotiations (1 good per 1 slot) for up to 10 attempts, without any luck. Or, on the contrary, you can solve it at once, and proceed to 2nd, 3rd, 4th negotiaions - making progress in amount of minutes and with minimum investment of goods.
It's just "luck", which doesn't depend on player ability to guess/think/choose wisely. Level of luck defnitely resets close to attirtion level switching - you may easily make up to 5 level attrition (5 negotiations in row), but 6th step is usually harder, requiring much more attempts.
When I start negotiations right after midnight, I got progress from 0 to 6 (or 8) attrition, usually in 10 minutes, with maybe just 14-20 attempts.
If, however, I start negotiations in the afternoon or even later - I can go from 0 to 6 attirtion in 30 minutes, and make up to 30 attempts.
That's what I've meant.
I'm all lost in these RQS, CF, GBS. I put "Forge of Empires" + those acronymcs, and get lots of various answers. Recurring quests? Château Frontenac? And then Great Buildings, I guess. Or Guild Battlegrounds?Just tell me. What will you get with winning against those who kills you internally when you are trying to kill them.
Plus if you want to negotiate you really don't have to depend on good production. You need to do rqs for it
Even with level 10 Cf in 100 rqs you will get that much goods. Plus you don't need to put your extra time. Just do rqs with collection, 1.9 thread and your own gbs
We just won Guild Battleground. Went to Platinum league. Now we will be presented with harder oponents and go back to Golden League. You question is very good. I'm not getting anything, it was funny in the beginning. Now, it's not.What will you get with winning
I don't know exactly what is it. I just call it luck (I can't make it luck).As you said,
It's showing a pattern. Please don't make it luck
I kindly ask you to use Reply button, otherwise I can't see you reply to me, I can only guess.The game is pretty easy and good to play.
As you said, it feels to me that you ain't in much favour of simulation strategy in this game
How you manage to conclude that when most of what I wrote was about other players, I don't know. There was only one sentence that was about me personally. Everyone is entitled to express their own preference, and should do so rather than make claims about other people's preferences.
If you can explain your thoughts better on what I said, it might be more constructive.
I don't know exactly what is it. I just call it luck (I can't make it luck).
But, I can do some random actions, and when I see a pattern - try to use it and talk about it in chat and on the forum.
I especially love very strange game policy about diamonds - which is surely programmed, but in very complicate way.
It's like very complicate tree of conditions ... where best recipe is never spend any diamonds at all. Once your spend 10 diamonds - your trades for next 2 weeks become harder and harder, but then drop to easy level again.
It's just funny, but probably it's working for most players.
You see, I was taught to enjoy the gameplay or just don't play the game. And never make easy moves, like cheat codes (which later on transformed into donations). I donate when I want to support specific game author / project only. Seeing how game algorithms sooner or later "understand" this, is also nice.