Special Buildings

Discussion in 'Guides' started by ByeOrDie, Jun 13, 2014.

  1. ByeOrDie

    ByeOrDie Emperor

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    This topic will explain everything there is to know about the buildings that are only won in special or seasonal events or I didn't mention in the Table Guide to all buildings, units, towers and expansions.

    The first one I'm going to mention is the Town Hall, but everything else is in alphabetical order (you can click on the name to be brought to it).


    A big thanks to fredjedimaster, Danifae, and Spywolf for their images that I may have used, and please notify me if a value is incorrect or has changed :)
    >1<----->2<----->3<----->4<
     
    Last edited: Aug 3, 2016
  2. ByeOrDie

    ByeOrDie Emperor

    Joined:
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    Town Hall
    • Type: Important building
    • Size: 7x6
    • Obtainable From: Starting the game
    - You may only have one (which cannot be sold), and all roads must be connected to it in order for other buildings (that need roads) to function
    - Can access your goods, news, and profile by clicking on it
    - Will upgrade to the next era once you research and unlock a technology of that age
    - Cannot be motivated or plundered
    - Not influenced by Happiness/Great Building boosts
    - Can produce Forge Points as well if you are in a guild with a high enough level


    AgeImage
    (Click on Spoiler box to view)
    Coins
    (per Day)
    Points
    Stone Age
    [​IMG]
    250216
    Bronze Age
    [​IMG]
    500270
    Iron Age
    [​IMG]
    1,500432
    Early Middle Ages
    [​IMG]
    2,5001,080
    High Middle Ages
    [​IMG]
    4,0002,160
    Late Middle Ages
    [​IMG]
    6,0003,240
    Colonial Age
    [​IMG]
    9,0005,400
    Industrial Age
    [​IMG]
    12,00010,800
    Progressive Era
    [​IMG]
    16,00016,200
    Modern Era
    [​IMG]
    20,00027,000
    Postmodern Era
    [​IMG]
    25,00043,200
    Contemporary Era
    [​IMG]
    30,00064,800
    Tomorrow
    [​IMG]
    36,000108,000
    The Future
    [​IMG]
    42,000172,800
    Arctic Future
    [​IMG]
    49,000259,200
     
    Last edited: Jun 23, 2016
  3. ByeOrDie

    ByeOrDie Emperor

    Joined:
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    Location:
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    Award Trophy
    [​IMG]
    • Type: Decoration
    • Size: 1x1
    • Obtainable From: Prize for winning a German Computer Game Award (right before v1.0), Summer Event 2013
    - Happiness is doubled while polished
    - Renovation Kit needed to upgrade building
    AgeHappinessPoints
    Bronze Age40 5
    Iron Age52 8
    Early Middle Ages58 20
    High Middle Ages66 40
    Late Middle Ages78 60
    Colonial Age90 100
    Industrial Age105 200
    Progressive Era115 300
    Modern Era120 500
    Postmodern Era125 800
    Contemporary Era130 1,200
    Tomorrow135 2,000
    The Future140 3,200
    Arctic Future 150 4,800
     
    Last edited: Jun 23, 2016
  4. ByeOrDie

    ByeOrDie Emperor

    Joined:
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    Beach Bar
    [​IMG]
    • Type: Production Building
    • Size: 3x2
    • Obtainable From: Summer Event 2013, Soccer Event 2014, Summer Event 2014, Easter Event 2015, Summer Event 2015, Summer Event 2016
    - Supplies are doubled when motivated; can be plundered when not motivated
    - Renovation Kit needed to upgrade building
    - Happiness/Great Building boosts influence supply output
    AgePopulation
    Required
    Supplies
    per hour
    Points
    Bronze Age1242 30
    Iron Age2488 48
    Early Middle Ages34146 120
    High Middle Ages44205 240
    Late Middle Ages53271 360
    Colonial Age64344 600
    Industrial Age73417 1,200
    Progressive Era82490 1,800
    Modern Era92571 3,000
    Postmodern Era100651 4,800
    Contemporary Era108732 7,200
    Tomorrow117820 12,000
    The Future131900 19,200
    Arctic Future 139 988 28,800
     
    Last edited: Aug 2, 2016
  5. ByeOrDie

    ByeOrDie Emperor

    Joined:
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    Gender:
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    Location:
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    Champion's Retreat
    [​IMG]
    • Type: Military Building
    • Size: 3x3
    • Obtainable From: Easter Event 2014, Soccer Event 2014, Summer Event 2014, Winter Event 2014, Easter Event 2015, Summer Event 2015, Columbus Questline 2015, Easter Event 2016, Soccer Event 2016, Summer Event 2016
    - Renovation Kit needed to upgrade building
    Points
    (Differs per age)
    ProducesTraining TimeUnit costsSlot costs
    ( Click )
    Bronze Age 45
    Iron Age 72
    Early Middle Ages 180
    High Middle Ages 360
    Late Middle Ages 540
    Colonial Age 900
    Industrial Age 1,800
    Progressive Era 2,700
    Modern Era 4,500
    Postmodern Era 7,200
    Contemporary Era 10,800
    Tomorrow 18,000
    The Future 28,800
    Arctic Future 43,200
    Champion1 day-- / 50
    Unit
    Pic


    [​IMG]
    AgeAtt.Def.Rg.Mov.Unit
    Bonus*
    Bonus
    on the
    Plains
    Chivalry
    Bonus
    Call of
    Duty
    Bonus
    Points
    BA85122+3 R-21200
    IA98122+4 R-21300
    EMA1213122+5 R-31460
    HMA1917124+6 R-32700
    LMA2525124+7 R-521000
    CA2840124+10 R-531500
    InA4040124+15 R-632300
    PE4550926+25 R+15D643400
    ME6060924+30 R/10 L+10D745200
    PME75651028+40 L/40 A+25D858000
    CE1051251022+70 R/35 F+30A8610000
    TE1401301022+90 R/50 F+40A/+50D10812000
    FE1601451022+100 R/60 F+50A/+60D121014000
    AF 180 160 10 22 +100 R/70 F +60A/+70D 141215000
    *R is for Ranged Units, L for Light, F for Fast, A for Artillery
    [​IMG] Chivalry - When there is only one unit with this bonus in battle, it gains an attack and defensive boost.
    [​IMG] Call of Duty - When a unit with this bonus dies in battle, the rest of the units' attack and defense increase, but this is only applicable once per battle (no matter how many other units have this bonus).
     
    Last edited: Aug 2, 2016
  6. ByeOrDie

    ByeOrDie Emperor

    Joined:
    Oct 24, 2012
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    Location:
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    Confectionary
    [​IMG]
    • Type: Production Building
    • Size: 4x2
    • Obtainable From: Winter Event 2012, Summer Event 2013, Winter Event 2013, Soccer Event 2014, Winter Event 2014, Winter Event 2015
    - Supplies are doubled when motivated; can be plundered when not motivated
    - Renovation Kit needed to upgrade building
    - Happiness/Great Building boosts influence supply output

    AgePopulation
    Required
    Supplies
    per hour
    Points
    Bronze Age2584 40
    Iron Age49200 64
    Early Middle Ages69320 160
    High Middle Ages90490 320
    Late Middle Ages110620 480
    Colonial Age130790 800
    Industrial Age150960 1,600
    Progressive Era1701,130 2,400
    Modern Era1901,310 4,000
    Postmodern Era2051,500 6,400
    Contemporary Era2211,680 9,600
    Tomorrow2381,880 16,000
    The Future2672,070 25,600
    Arctic Future 283 2,270 38,400
     
    Last edited: Jun 23, 2016
  7. ByeOrDie

    ByeOrDie Emperor

    Joined:
    Oct 24, 2012
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    Location:
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    Fan Shop
    [​IMG]
    • Type: Production Building
    • Size: 2x3
    • Obtainable From: Soccer Event 2014, Soccer Event 2016
    - Supplies are doubled when motivated; can be plundered when not motivated
    - Renovation Kit needed to upgrade building
    - Happiness/Great Building boosts influence supply output
    AgeHappinessPopulation
    Required
    Supplies
    per hour
    Points
    Bronze Age311554 30
    Iron Age5429130 48
    Early Middle Ages5941216 120
    High Middle Ages6654302 240
    Late Middle Ages7466400 360
    Colonial Age8778508 600
    Industrial Age9890616 1,200
    Progressive Era107101724 1,800
    Modern Era115113842 3,000
    Postmodern Era120123961 4,800
    Contemporary Era1391331,080 7,200
    Tomorrow1691441,210 12,000
    The Future2021611,328 19,200
    Arctic Future 235 171 1,458 28,800
     
    Last edited: Jun 23, 2016
  8. ByeOrDie

    ByeOrDie Emperor

    Joined:
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    Festive Tree
    [​IMG]
    • Type: Decoration
    • Size: 2x2
    • Obtainable From: Winter Event 2013, Winter Event 2014, Winter Event 2015
    - Happiness is doubled while polished
    - Renovation Kit needed to upgrade building
    AgeHappinessPoints
    Bronze Age180 20
    Iron Age230 32
    Early Middle Ages250 80
    High Middle Ages280 160
    Late Middle Ages320 240
    Colonial Age370 400
    Industrial Age400 800
    Progressive Era440 1,200
    Modern Era470 2,000
    Postmodern Era490 3,200
    Contemporary Era570 4,800
    Tomorrow690 8,000
    The Future830 12,800
    Arctic Future 960 19,200
     
    Last edited: Jun 23, 2016
  9. ByeOrDie

    ByeOrDie Emperor

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    Gate Statue East / Gate Statue West
    [​IMG] [​IMG]
    • Type: Decoration
    • Size: 1x1
    • Obtainable From: Winter Event 2013, Winter Event 2014, Winter Event 2015
    - Happiness is doubled while polished
    - Renovation Kit needed to upgrade building
    AgeHappinessPoints
    Bronze Age38 5
    Iron Age47 8
    Early Middle Ages52 20
    High Middle Ages57 40
    Late Middle Ages64 60
    Colonial Age75 100
    Industrial Age85 200
    Progressive Era93 300
    Modern Era100 500
    Postmodern Era110 800
    Contemporary Era128 1,200
    Tomorrow155 2,000
    The Future186 3,200
    Arctic Future 216 4,800
     
    Last edited: Jun 23, 2016
  10. ByeOrDie

    ByeOrDie Emperor

    Joined:
    Oct 24, 2012
    Gender:
    Male
    Location:
    wherever I game
    Graveyard
    [​IMG]
    • Type: Cultural Building
    • Size: 3x3
    • Obtainable From: Halloween Event 2012, Summer Event 2013, Halloween Event 2013, Halloween Event 2014, Halloween Event 2015
    - Happiness is doubled while polished
    - Renovation Kit needed to upgrade building
    AgeHappinessPoints
    Bronze Age420 45
    Iron Age520 72
    Early Middle Ages710 180
    High Middle Ages800 360
    Late Middle Ages890 540
    Colonial Age1050 900
    Industrial Age1150 1,800
    Progressive Era1290 2,700
    Modern Era1390 4,500
    Postmodern Era1450 7,200
    Contemporary Era1,690 10,800
    Tomorrow2,050 18,000
    The Future2,450 28,800
    Arctic Future 2,860 43,200
     
    Last edited: Jun 23, 2016
  11. ByeOrDie

    ByeOrDie Emperor

    Joined:
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    Location:
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    Great Tree of Love
    [​IMG]
    • Type: Decoration
    • Size: 3x2
    • Obtainable From: Valentine's Event 2014, Valentine's Event 2015, Valentine's Event 2016
    - Happiness is doubled while polished
    - Renovation Kit needed to upgrade building
    AgeHappinessPoints
    Bronze Age280 30
    Iron Age360 48
    Early Middle Ages390 120
    High Middle Ages440 240
    Late Middle Ages500 360
    Colonial Age580 600
    Industrial Age630 1,200
    Progressive Era690 1,800
    Modern Era740 3,000
    Postmodern Era770 4,800
    Contemporary Era890 7,200
    Tomorrow1,080 12,000
    The Future1,290 19,200
    Arctic Future1,50028,800
     
    Last edited: Jun 23, 2016
  12. ByeOrDie

    ByeOrDie Emperor

    Joined:
    Oct 24, 2012
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    Location:
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    Hall of Fame
    [​IMG]
    • Type: Power-Producing building (only useful for guilds)
    • Size: 3x3
    • Obtainable From: Soccer Event 2014, Winter Event 2014, Winter Event 2015, Easter Event 2016, Soccer Event 2016
    - Power is doubled when motivated; can be plundered when not motivated
    - Renovation Kit needed to upgrade building
    - Not influenced by Happiness/Great Building boosts
    AgeGuild Power*
    (per day)
    Points
    Bronze Age4 45
    Iron Age6 72
    Early Middle Ages10 180
    High Middle Ages22 360
    Late Middle Ages27 540
    Colonial Age35 900
    Industrial Age45 1,800
    Progressive Era70 2,700
    Modern Era90 4,500
    Postmodern Era110 7,200
    Contemporary Era135 10,800
    Tomorrow160 18,000
    The Future185 28,800
    Arctic Future 210 43,200
    *Power is added during daily calculation
     
    Last edited: Jun 23, 2016
  13. ByeOrDie

    ByeOrDie Emperor

    Joined:
    Oct 24, 2012
    Gender:
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    Location:
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    The King / The Queen
    [​IMG]
    • Type: Residential Building
    • Size: 2x2
    • Obtainable From: Birthday Event 2013, Summer Event 2013, Winter Event 2013, Easter Event 2014, Soccer Event 2014, Summer Event 2014, Winter Event 2014, Summer Event 2015, Winter Event 2015, Dr. King Questline 2016, Soccer Event 2016, Summer Event 2016
    - Coins are doubled when motivated; can be plundered when not motivated
    - Renovation Kit needed to upgrade building
    - Happiness/Great Building boosts influence coin output
    AgePopulationCoins
    (per day)
    Points
    Bronze Age1480 20
    Iron Age1660 32
    Early Middle Ages11,000 80
    High Middle Ages11,400 160
    Late Middle Ages11,850 240
    Colonial Age13,100 400
    Industrial Age14,200 800
    Progressive Era16,400 1,200
    Modern Era18,000 2,000
    Postmodern Era110,000 3,200
    Contemporary Era113,000 4,800
    Tomorrow115,000 8,000
    The Future117,000 12,800
    Arctic Future 1 19,640 19,200
     
    Last edited: Aug 2, 2016
  14. ByeOrDie

    ByeOrDie Emperor

    Joined:
    Oct 24, 2012
    Gender:
    Male
    Location:
    wherever I game
    Large Confectionary
    [​IMG]
    • Type: Production Building
    • Size: 4x3
    • Obtainable From: Winter Event 2013, Winter Event 2014, Winter Event 2015
    - Supplies are doubled when motivated; can be plundered when not motivated
    - Renovation Kit needed to upgrade building
    - Happiness/Great Building boosts influence supply output

    AgePopulation
    Required
    Supplies
    per hour
    Points
    Bronze Age45132 60
    Iron Age85317 96
    Early Middle Ages120504 240
    High Middle Ages155756 480
    Late Middle Ages190977 720
    Colonial Age2251,241 1,200
    Industrial Age2601,505 2,400
    Progressive Era2901,769 3,600
    Modern Era3252,059 6,000
    Postmodern Era3502,350 9,600
    Contemporary Era3792,640 14,400
    Tomorrow4082,957 24,000
    The Future4573,247 38,400
    Arctic Future 485 3,564 57,600
     
    Last edited: Jun 23, 2016
  15. ByeOrDie

    ByeOrDie Emperor

    Joined:
    Oct 24, 2012
    Gender:
    Male
    Location:
    wherever I game
    Log Cabin
    [​IMG]
    • Type: Residential Building
    • Size: 3x3
    • Obtainable From: Winter Event 2013, Easter Event 2014, Summer Event 2014, Winter Event 2014, Summer Event 2015, Winter Event 2015
    - Coins are doubled when motivated; can be plundered when not motivated
    - Renovation Kit needed to upgrade building
    - Happiness/Great Building boosts influence coin output
    AgePopulationCoins
    (per 8h)
    Points
    Bronze Age2434045
    Iron Age52540 72
    Early Middle Ages80790 180
    High Middle Ages1131,100 360
    Late Middle Ages1481,460 540
    Colonial Age1862,220 900
    Industrial Age2282,760 1,800
    Progressive Era2723,350 2,700
    Modern Era3194,170 4,500
    Postmodern Era3675,250 7,200
    Contemporary Era4196,760 10,800
    Tomorrow4727,900 18,000
    The Future5278,800 28,800
    Arctic Future58510,010 43,200
     
    Last edited: Jun 23, 2016
  16. ByeOrDie

    ByeOrDie Emperor

    Joined:
    Oct 24, 2012
    Gender:
    Male
    Location:
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    Memento
    [​IMG]
    • Type: Decoration
    • Size: 1x1
    • Obtainable From: Prize for having invited friend reach the Iron Age (since v1.30)
    - Happiness is doubled while polished
    - Renovation Kit needed to upgrade building
    AgeHappinessPoints
    Bronze Age90 5
    Iron Age100 8
    Early Middle Ages110 20
    High Middle Ages120 40
    Late Middle Ages130 60
    Colonial Age150 100
    Industrial Age170 200
    Progressive Era190 300
    Modern Era200 500
    Postmodern Era210 800
    Contemporary Era250 1,200
    Tomorrow300 2,000
    The Future360 3,200
    Arctic Future 420 4,800
     
    Last edited: Jun 23, 2016
  17. ByeOrDie

    ByeOrDie Emperor

    Joined:
    Oct 24, 2012
    Gender:
    Male
    Location:
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    Monastery
    [​IMG]
    • Type: Defense Building
    • Size: 3x3
    • Obtainable From: Final Reward of the Early Middle Age Bonus Content Questline (since v1.10)
    AgeDefense*Points
    Early Middle Ages20%180
    *Increases the defense boost to only defending army in PvP (neighborhood battles).
     
    Last edited: Mar 20, 2016
  18. ByeOrDie

    ByeOrDie Emperor

    Joined:
    Oct 24, 2012
    Gender:
    Male
    Location:
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    Neighborhood Cup
    [​IMG]
    • Type: Decoration
    • Size: 1x1
    • Obtainable From: Soccer Event 2014
    - Happiness is doubled while polished
    - Renovation Kit needed to upgrade building

    AgeHappinessPoints
    Bronze Age75 5
    Iron Age129 8
    Early Middle Ages143 20
    High Middle Ages160 40
    Late Middle Ages178 60
    Colonial Age209 100
    Industrial Age236 200
    Progressive Era259 300
    Modern Era277 500
    Postmodern Era289 800
    Contemporary Era336 1,200
    Tomorrow408 2,000
    The Future488 3,200
    Arctic Future 569 4,800
     
    Last edited: Jun 23, 2016
  19. ByeOrDie

    ByeOrDie Emperor

    Joined:
    Oct 24, 2012
    Gender:
    Male
    Location:
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    Nutcracker
    [​IMG]
    • Type: Decoration
    • Size: 2x1
    • Obtainable From: Winter Event 2012, Summer Event 2013, Winter Event 2013, Soccer Event 2014, Winter Event 2014, Winter Event 2015
    - Happiness is doubled while polished
    - Renovation Kit needed to upgrade building
    AgeHappinessPoints
    Bronze Age100 10
    Iron Age105 16
    Early Middle Ages114 40
    High Middle Ages128 80
    Late Middle Ages142 120
    Colonial Age167 200
    Industrial Age205 400
    Progressive Era220 600
    Modern Era235 1,000
    Postmodern Era245 1,600
    Contemporary Era285 2,400
    Tomorrow346 4,000
    The Future414 6,400
    Arctic Future 482 9,600
     
    Last edited: Jun 23, 2016
  20. ByeOrDie

    ByeOrDie Emperor

    Joined:
    Oct 24, 2012
    Gender:
    Male
    Location:
    wherever I game
    Observatory
    • Type: Great Building (only useful to guilds)
    • Size: 3x3
    • Blueprints Obtainable From: Easter Event 2014, Soccer Event 2014, Winter Event 2014, Easter Event 2015, Winter Event 2015, Easter Event 2016, Soccer Event 2016
    - Cannot be motivated/plundered
    - (Goods produced) will upgrade to your current era automatically

    No Age


    Originally built to look at celestial events, the towering Observatory gathers knowledge that proves to be unrivaled in its value for alliances. Aside from watching the stars and the sky, monitoring terrestrial events helps to detect new resources and to gain an edge over the competitors.


    This building increases support pool bonus and provides you with each good in the current era which go straight to the Guild Treasury.

    [​IMG][​IMG][​IMG]Observatory[​IMG][​IMG]
    [​IMG] 10

    [​IMG] 10

    [​IMG] 10

    [​IMG] 10

    [​IMG] 10
    1

    2

    3

    4

    5

    6

    7

    8

    9

    10
    50

    70

    130

    200

    270

    330

    420

    490

    570

    650
    [​IMG]


    [​IMG]
    3 * 3
    10

    20

    30

    40

    50

    60

    70

    80

    90

    100
    3

    4

    4

    5

    6

    6

    7

    7

    8

    8

    Levels 11-25
    [​IMG][​IMG][​IMG][​IMG]
    1166710310
    1268310612
    1370010914
    1471811216
    1573611518
    1675411820
    1777312122
    1879212424
    1981212726
    2083313028
    2185313330
    2287513632
    2389713934
    2491914236
    2594214538

    Contribution Rewards*
    LevelFP CostForge Point RewardMedal RewardBlueprint Reward
    --1st2nd3rd4th5th1st2nd3rd4th5th1st2nd3rd4th5th
    0 → 1505500013741100000
    1 → 27010500018952110000
    2 → 31301510500331783211100
    3 → 420020105005025135311111
    4 → 527030155006834177321111
    5 → 633035205008342218421111
    6 → 742045251050105532611522111
    7 → 849050251050123623112632111
    8 → 957060301050143723614732211
    9 → 1065065351050163824116832221
    10 → 1166775401550185934619932221
    11 → 126838545155020510351211043221
    12 → 137009550155022811457231143221
    13 → 1471810050155024812462251243222
    14 → 1573611055205027313768271443222
    15 → 1675412060205029314773291553322
    16 → 1777313065205031515879321653322
    17 → 1879214070255034017085341754322
    18 → 1981215075255036518391371854322
    19 → 2083315580255038519396391954322
    *The only way to obtain BPs from the Observatory is from special events, donating to another Observatory, or spending diamonds once you obtain at least one BP from it. You cannot gain these using any other method
     
    Last edited: Jun 23, 2016

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