DeletedUser118963
Proposal: on current upgrade kits for special buildings, adding the option to be used to change the specialisation (example: change a Royal Ship to a Pirate Ship)
Have you checked for similar ideas?: yes, found two unformatted similar ideas
Unformatted: Upgrade Kits to Reset Top Level of Upgradeable Buildings
Unformatted: Specialisation change kit
Reason: main reason that sparked the idea was the desire of more military boosts for GBG. In any case it would be a nice option to be able to change the specialisation of special buildings if a player decides to change style of game
Details: when clicking an upgrade kit, the current behaviour is
Balance/Abuse Prevention: the balance is in spending a useful upgrade for a change of specialisation, instead of using it for an upgrade in level. Abuse prevention achieved not resetting the timer (as is already for current upgrades)
Visual Aids: n/a - I'll add screenshots at the next available upgrade, if the forum will allow me to edit
Have you checked for similar ideas?: yes, found two unformatted similar ideas
Unformatted: Upgrade Kits to Reset Top Level of Upgradeable Buildings
Unformatted: Specialisation change kit
Reason: main reason that sparked the idea was the desire of more military boosts for GBG. In any case it would be a nice option to be able to change the specialisation of special buildings if a player decides to change style of game
Details: when clicking an upgrade kit, the current behaviour is
- the buildings ready to be upgraded are shown with an empty star
- if there is only one option for the next upgrade, the upgrade is done
- if there are multiple options for the next upgrade, the player has to choose
- if there are no buildings for the selected upgrade, or the buildings of that type are all at maximum level, the system says 'you don't have any building that can be upgraded with this item'
Balance/Abuse Prevention: the balance is in spending a useful upgrade for a change of specialisation, instead of using it for an upgrade in level. Abuse prevention achieved not resetting the timer (as is already for current upgrades)
Visual Aids: n/a - I'll add screenshots at the next available upgrade, if the forum will allow me to edit
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