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Settlement faster progress way topic

Vikings settlements (max 12 days) can be done within 7 days, Aztecs settlements (max 28 days) can be done within 20 days, Egyptian settlements (max 31 days) can be done in 28 days, Japan settlements (max 15 days) can be done in near 2 week,



VIKINGS: Vikings settlements were most strong group of people for many terms at northern-eastern part of earth. The homelands of the Vikings were in Scandinavia, but the countries of Scandinavia as we know them today did not exist until the end of the Viking Age. Wherever they lived, the Viking-age Scandinavians shared common features such as house forms, tools and other everyday equipment. Erik the Red is a figure who embodies the Vikings' bloodthirsty reputation more completely than most.



Now let’s come on the main topic in how days following which steps we should step forward

Day 01: build 3 shacks, 4 runestone, some roads, produce 4 hour production by axe smith and use axes for expansion as much as possible but keep in mind you have to made expansion excluding stones if possible. Then build some more shacks to build another axe smith. Try to unlock shrines quickly by applying 4 hour axe production twice with 55 diplomacy. Build shrines if possible made enough coins.

Day 02: way to lock next building is most important. Another production building with 3x4 space is Mead Brewery. 4 hour production is always better than 8/24 hour production. But for shrines sometimes need to go for 1/8/24 hour production as well as for market too because we need good amount of coins in few time, before unlocking Mead Brewery keep in mind we need good amount of coins so if needed sell axe smith for expansions keep shrines. Build mead by selling two smith and 1 or 2 shacks and shrines, likewise 1st day produce 4 hour mead twice for road to 3rd building and to complete quests. Get more expansion build shrines you’ll see you do not have enough coins for production. Try to connect road to all building if possible. Don’t be tensed to build beast at second day it’s impossible to get it without diamonds, so hope goes to build hut may be if you’re lucky! You may need axe smith again if you don’t get bonus 4x production earlier so easily sell 1 mead brewery for 1 axe smith. High your diplomacy by runestone sell roads unlock hut and sell the runestone connect road as well as……. Build huts sell all shacks if possible one by one keep maximum 2 shrines now wait for population. If you get time build shrines a lot now!

Day 03: third production building should be at our settlements of Erik the red now. Lock or watch our statistics how much goods does you really need for unlocking this slot build up sell up high up anything need to do like day 02 for moving with unlocking buildings. Made 3 expansion by thorns if you have goods well moreover to unlock totem we have to wait. Axe smith needed.

Day 04: it’s totally a goods collection selection day. Have shrines minimum 6 in number.

Day 05: clan totem and market and wool farm is possibly can be unlock today. Unlock totem and before for diplomacy place shrines in place of shacks, place runestone in place of roads, again recover it as before if needed but remember to unlock clan totem first. In the same way unlock markets, place roads removing totem/runestone. Change city layout, make space for minimum 2 markets.

Day 06: 1 hour market and shrine production 4/5 times needed, some diamonds needed to spend for unlocking next buildings. Upto clan house it’s possible to unlock buildings. But caution diamonds have to spend here L.

Day 07: last copper coin building can be unlocked by goods produced from axe smiths wool farm. Remember last quests want 10 each goods from all good building and 2500 copper coin, so do not forgot to ensure that. From several goods it possible to unlock expansion about 3 times so that you can build more good building today after unlocking last technology sell all shrines, markets are okay for 2500 coins and for goods.





Please note that there may vary daily activities at your settlements, here just I have shown how I can complete my settlement. It’s good to watch youtube videos instead of any guides because we can’t spend diamond always. Moreover city layout is obviously would be different which is impossible to show by my words, so expressing sorry. Try to take 12 days in place of 7 days that’s better but maximum 2 weeks is enough to complete Erik the red’s city progress! Best try would be if we take 8 days after unlocking market, following the statistics given by inno at settlements technology option which seems like “=” we can produce required goods in these 1 week, and if we gain more copper coins, unfortunately it’s true to say we may not get runestone in time if we do not spend diamonds. So I’m not best example but you! Good luck and thanks for reading J. Rest information coming soon….
 
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Draqone

Corporal
The egyptian settlement can be done in about 14 days, not 28 days.

The trick is to run 5 to 7 goods buildings at a time and always fight manually to minimise losses.
My current one looks like this on day 3:
1627157468718.png
 
I am new to FOE. Not sure where I went wrong with the Viking settlement. I built 5 shacks, several rune stones, 2 x Shirnes, an axe smith and roads and now I’m stuck. I have land but not enough to build the Mead Brewery. I could sell a shack which would give me the required amount of land but it says I don’t have enough Vikings to sell the shack. Not sure how to get more Vikings. Any ideas?
 

Emberguard

Legend
The egyptian settlement can be done in about 14 days, not 28 days.
Yeah that sounds much more like it. Did the first Egyptian Settlement runthrough in 14 days as well

The other tricks for it also include
* only using two military buildings (Two Ranged or Two Artillery) with all unit slots unlocked.
* once the 3x2 Multistory Clay House is unlocked get rid of all other Deban producers. Egypt has such little demand for Deban you can rely solely on the housing for Deban production up until the final quests
* I try to keep the outermost impediments and remove any impediments that are more towards the middle. Basically trying to get some semblance of a square layout as I expand.
 

Emberguard

Legend
I am new to FOE. Not sure where I went wrong with the Viking settlement. I built 5 shacks, several rune stones, 2 x Shirnes, an axe smith and roads and now I’m stuck. I have land but not enough to build the Mead Brewery. I could sell a shack which would give me the required amount of land but it says I don’t have enough Vikings to sell the shack. Not sure how to get more Vikings. Any ideas?
You can use the Axes to buy expansions.

As to how to get population, you can sell the Axe Smiths to make room for the Mead Brewery.

Thing with Vikings is you should be looking at the research that's coming up to see what you need to prepare for and adjust as you go for the next 1-3 techs.
 
You can use the Axes to buy expansions.

As to how to get population, you can sell the Axe Smiths to make room for the Mead Brewery.

Thing with Vikings is you should be looking at the research that's coming up to see what you need to prepare for and adjust as you go for the next 1-3 techs.
Thanks for this, will check it out.
 

Draqone

Corporal
In case anyone wants to see an example of an Egypt settlement:

1628343243413.png

As you can see it's already in the intermediate stages. I have unlocked some expansions with wheat, clay and flowers.

I got lucky and got 4x loot, so I am running 7goods buildings (4 flowers +3 clay) and 3 combat buildings (1 charriot, 2 nubian archers). I didnt buy any diamond expansions. If I didn't get 4x loot, I'd be running 5 production buildings.
 
I am new to FOE. Not sure where I went wrong with the Viking settlement. I built 5 shacks, several rune stones, 2 x Shirnes, an axe smith and roads and now I’m stuck. I have land but not enough to build the Mead Brewery. I could sell a shack which would give me the required amount of land but it says I don’t have enough Vikings to sell the shack. Not sure how to get more Vikings. Any ideas?
do not spend more than each 20+ goods for expansion, try to go quest by quets and
  • And unlock buildings, keep your copper coins growing by 8 hour production, and keep calm after unlocking market have 80,000 coins and then produce goods for next buildings at the finals days, keep remember for bit faster we need to spend diamonds, keep learn for this be patience, I came to know about this idea after many days, soon you’ll overcome
 

Paladiac the Pure

Major-General
do not spend more than each 20+ goods for expansion, try to go quest by quets and
  • And unlock buildings, keep your copper coins growing by 8 hour production, and keep calm after unlocking market have 80,000 coins and then produce goods for next buildings at the finals days, keep remember for bit faster we need to spend diamonds, keep learn for this be patience, I came to know about this idea after many days, soon you’ll overcome
Never, ever NEED to spend a single diamond to finish the settlement and get maximum rewards. Suggesting to spend diamonds just shows that you are not doing it properly. Very bad advice.
 
Thanks everyone for the advice. I appear ot have enough coin, axes and Vikings but still the Mead Brewery will not unlock. Not sure what I’m doing wrong. Not going to spend Diamonds, I don’t use them for the game. Any advice for this one? Thanks.
 

Paladiac the Pure

Major-General
Thanks everyone for the advice. I appear ot have enough coin, axes and Vikings but still the Mead Brewery will not unlock. Not sure what I’m doing wrong. Not going to spend Diamonds, I don’t use them for the game. Any advice for this one? Thanks.
Besides you never ever needing to spend diamonds on the settlement, are you able to copy/paste a picture of the settlement window in a reply here, and see if the problem you are having is something visable to understand?

Edit: Congrats Gaius for identifying your issue. Remember it, as the diplomacy issue continues throughout the other settlements. Always watch for this, particularly if you are wanting to unlock a new research. And many of the Settlement quests also specifically require you to have a certain amount of diplomacy, which can help you to watch for it. You only really need the diplomacy each time you want to unlock the next level of research, so feel free to remove diplomacy buildings to use the space for something more beneficial as you want to increase Goods production or Population.
 
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Emberguard

Legend
do not spend more than each 20+ goods for expansion, try to go quest by quets and
  • And unlock buildings, keep your copper coins growing by 8 hour production, and keep calm after unlocking market have 80,000 coins and then produce goods for next buildings at the finals days, keep remember for bit faster we need to spend diamonds, keep learn for this be patience, I came to know about this idea after many days, soon you’ll overcome
Vikings time rewards were balanced by the developers around using 4 hr copper productions. Originally 4 hrs was the only option, but due to player feedback the other production options were added. If you’re doing 8 hrs during the waking hours you’re going to take a lot longer to finish. That’s fine, not everyone can get online every 4 hrs but if you’re after a timed reward it is something to be aware about when deciding a strategy

Shrines
4 hr productions:
300 x 2 = 600 per 8 hours
8 hr productions: 449 per 8 hours

((449/600)x100) = 74.8 - 100 = 25.16

Market
4 hr productions:
784 x 2 = 1,568 per 8 hours
8 hr productions: 1,175 per 8 hours

((1,175/1,568)x100) = 74.9 - 100 = 25.06


If you do 4 hr productions you get an additional 25% coin production over what you get from 8 hr productions. So by recommending 8 hrs, you’re needing to cover an additional 25%

I’m guessing that must be why your original post says to do 1 hr productions, to cover the difference?
 
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Besides you never ever needing to spend diamonds on the settlement, are you able to copy/paste a picture of the settlement window in a reply here, and see if the problem you are having is something visable to understand?

Edit: Congrats Gaius for identifying your issue. Remember it, as the diplomacy issue continues throughout the other settlements. Always watch for this, particularly if you are wanting to unlock a new research. And many of the Settlement quests also specifically require you to have a certain amount of diplomacy, which can help you to watch for it. You only really need the diplomacy each time you want to unlock the next level of research, so feel free to remove diplomacy buildings to use the space for something more beneficial as you want to increase Goods production or Population.
Thanks for this, most appreciated.
 
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