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Settlement faster progress way topic

Never, ever NEED to spend a single diamond to finish the settlement and get maximum rewards. Suggesting to spend diamonds just shows that you are not doing it properly. Very bad advice.
I do not suggest to spend diamond, just said if someone want to finish settlements very fast example within 6 days or before they need to do so
 
Vikings settlements (max 12 days) can be done within 7 days, Aztecs settlements (max 28 days) can be done within 20 days, Egyptian settlements (max 31 days) can be done in 28 days, Japan settlements (max 15 days) can be done in near 2 week,



VIKINGS: Vikings settlements were most strong group of people for many terms at northern-eastern part of earth. The homelands of the Vikings were in Scandinavia, but the countries of Scandinavia as we know them today did not exist until the end of the Viking Age. Wherever they lived, the Viking-age Scandinavians shared common features such as house forms, tools and other everyday equipment. Erik the Red is a figure who embodies the Vikings' bloodthirsty reputation more completely than most.



Now let’s come on the main topic in how days following which steps we should step forward

Day 01: build 3 shacks, 4 runestone, some roads, produce 4 hour production by axe smith and use axes for expansion as much as possible but keep in mind you have to made expansion excluding stones if possible. Then build some more shacks to build another axe smith. Try to unlock shrines quickly by applying 4 hour axe production twice with 55 diplomacy. Build shrines if possible made enough coins.

Day 02: way to lock next building is most important. Another production building with 3x4 space is Mead Brewery. 4 hour production is always better than 8/24 hour production. But for shrines sometimes need to go for 1/8/24 hour production as well as for market too because we need good amount of coins in few time, before unlocking Mead Brewery keep in mind we need good amount of coins so if needed sell axe smith for expansions keep shrines. Build mead by selling two smith and 1 or 2 shacks and shrines, likewise 1st day produce 4 hour mead twice for road to 3rd building and to complete quests. Get more expansion build shrines you’ll see you do not have enough coins for production. Try to connect road to all building if possible. Don’t be tensed to build beast at second day it’s impossible to get it without diamonds, so hope goes to build hut may be if you’re lucky! You may need axe smith again if you don’t get bonus 4x production earlier so easily sell 1 mead brewery for 1 axe smith. High your diplomacy by runestone sell roads unlock hut and sell the runestone connect road as well as……. Build huts sell all shacks if possible one by one keep maximum 2 shrines now wait for population. If you get time build shrines a lot now!

Day 03: third production building should be at our settlements of Erik the red now. Lock or watch our statistics how much goods does you really need for unlocking this slot build up sell up high up anything need to do like day 02 for moving with unlocking buildings. Made 3 expansion by thorns if you have goods well moreover to unlock totem we have to wait. Axe smith needed.

Day 04: it’s totally a goods collection selection day. Have shrines minimum 6 in number.

Day 05: clan totem and market and wool farm is possibly can be unlock today. Unlock totem and before for diplomacy place shrines in place of shacks, place runestone in place of roads, again recover it as before if needed but remember to unlock clan totem first. In the same way unlock markets, place roads removing totem/runestone. Change city layout, make space for minimum 2 markets.

Day 06: 1 hour market and shrine production 4/5 times needed, some diamonds needed to spend for unlocking next buildings. Upto clan house it’s possible to unlock buildings. But caution diamonds have to spend here L.

Day 07: last copper coin building can be unlocked by goods produced from axe smiths wool farm. Remember last quests want 10 each goods from all good building and 2500 copper coin, so do not forgot to ensure that. From several goods it possible to unlock expansion about 3 times so that you can build more good building today after unlocking last technology sell all shrines, markets are okay for 2500 coins and for goods.





Please note that there may vary daily activities at your settlements, here just I have shown how I can complete my settlement. It’s good to watch youtube videos instead of any guides because we can’t spend diamond always. Moreover city layout is obviously would be different which is impossible to show by my words, so expressing sorry. Try to take 12 days in place of 7 days that’s better but maximum 2 weeks is enough to complete Erik the red’s city progress! Best try would be if we take 8 days after unlocking market, following the statistics given by inno at settlements technology option which seems like “=” we can produce required goods in these 1 week, and if we gain more copper coins, unfortunately it’s true to say we may not get runestone in time if we do not spend diamonds. So I’m not best example but you! Good luck and thanks for reading J. Rest information coming soon….
Vikings settlements (max 12 days) can be done within 7 days, Aztecs settlements (max 28 days) can be done within 20 days, Egyptian settlements (max 31 days) can be done in 28 days, Japan settlements (max 15 days) can be done in near 2 week,



VIKINGS: Vikings settlements were most strong group of people for many terms at northern-eastern part of earth. The homelands of the Vikings were in Scandinavia, but the countries of Scandinavia as we know them today did not exist until the end of the Viking Age. Wherever they lived, the Viking-age Scandinavians shared common features such as house forms, tools and other everyday equipment. Erik the Red is a figure who embodies the Vikings' bloodthirsty reputation more completely than most.



Now let’s come on the main topic in how days following which steps we should step forward

Day 01: build 3 shacks, 4 runestone, some roads, produce 4 hour production by axe smith and use axes for expansion as much as possible but keep in mind you have to made expansion excluding stones if possible. Then build some more shacks to build another axe smith. Try to unlock shrines quickly by applying 4 hour axe production twice with 55 diplomacy. Build shrines if possible made enough coins.

Day 02: way to lock next building is most important. Another production building with 3x4 space is Mead Brewery. 4 hour production is always better than 8/24 hour production. But for shrines sometimes need to go for 1/8/24 hour production as well as for market too because we need good amount of coins in few time, before unlocking Mead Brewery keep in mind we need good amount of coins so if needed sell axe smith for expansions keep shrines. Build mead by selling two smith and 1 or 2 shacks and shrines, likewise 1st day produce 4 hour mead twice for road to 3rd building and to complete quests. Get more expansion build shrines you’ll see you do not have enough coins for production. Try to connect road to all building if possible. Don’t be tensed to build beast at second day it’s impossible to get it without diamonds, so hope goes to build hut may be if you’re lucky! You may need axe smith again if you don’t get bonus 4x production earlier so easily sell 1 mead brewery for 1 axe smith. High your diplomacy by runestone sell roads unlock hut and sell the runestone connect road as well as……. Build huts sell all shacks if possible one by one keep maximum 2 shrines now wait for population. If you get time build shrines a lot now!

Day 03: third production building should be at our settlements of Erik the red now. Lock or watch our statistics how much goods does you really need for unlocking this slot build up sell up high up anything need to do like day 02 for moving with unlocking buildings. Made 3 expansion by thorns if you have goods well moreover to unlock totem we have to wait. Axe smith needed.

Day 04: it’s totally a goods collection selection day. Have shrines minimum 6 in number.

Day 05: clan totem and market and wool farm is possibly can be unlock today. Unlock totem and before for diplomacy place shrines in place of shacks, place runestone in place of roads, again recover it as before if needed but remember to unlock clan totem first. In the same way unlock markets, place roads removing totem/runestone. Change city layout, make space for minimum 2 markets.

Day 06: 1 hour market and shrine production 4/5 times needed, some diamonds needed to spend for unlocking next buildings. Upto clan house it’s possible to unlock buildings. But caution diamonds have to spend here L.

Day 07: last copper coin building can be unlocked by goods produced from axe smiths wool farm. Remember last quests want 10 each goods from all good building and 2500 copper coin, so do not forgot to ensure that. From several goods it possible to unlock expansion about 3 times so that you can build more good building today after unlocking last technology sell all shrines, markets are okay for 2500 coins and for goods.





Please note that there may vary daily activities at your settlements, here just I have shown how I can complete my settlement. It’s good to watch youtube videos instead of any guides because we can’t spend diamond always. Moreover city layout is obviously would be different which is impossible to show by my words, so expressing sorry. Try to take 12 days in place of 7 days that’s better but maximum 2 weeks is enough to complete Erik the red’s city progress! Best try would be if we take 8 days after unlocking market, following the statistics given by inno at settlements technology option which seems like “=” we can produce required goods in these 1 week, and if we gain more copper coins, unfortunately it’s true to say we may not get runestone in time if we do not spend diamonds. So I’m not best example but you! Good luck and thanks for reading J. Rest information coming soon….
Settlement faster progress way part -02 (VIKINGS)

Buildings - copper coins - goods needed

  • Shrines -------------------- it’s possible to complete manually
  • Mead Brewery – 7,000 - 34 axes
  • Hut - 11,000 – 30 axes , 22 meads
  • Beast Hunter - 14,000 – 57 axes , 12 m
  • Clan Totem - 18,000 – 56 a , 28 m
  • Market - 20,000 – 55a , 27m , 2 Beasts hunter
  • Wool Farm - 24,000 – 13 Axes 59mead 21 b
  • Clan house - 27,000 – 25Axes 3mead 109 b
  • Old willow - 32,000 - 7Axes 29mead 88 b, 31 Willow
  • Mead Hall - 33,000 - 73 Axes, 0 Mead, 2 Beasts Hunters, 97 W.


  • You do not need to spend each 20+ goods for expansion
  • Try to build each 5+ good building when it asks for many goods
  • No need to produce 24 hour production
  • No need to spend diamonds
  • No need to have 10+ expansions
  • No need to hurry go by quests and tech tree
  • No need to build shrines much as before if you lock down market
  • No need to sell residential buildings if you do not have space keep remember you need population at required quantity before you place any buildings except totems and runestones
  • After having goods subsequently you always need copper so try to sell all goods buildings having space slot for copper producing market and shrines and residential buildings
  • Keep the space of roads or place runestones in place of roads for diplomacy if space shorted
  • Keep your minimum time for production but I use 8 hour production always
  • Keep your brain stationery and fresh on it’s gaming mode and say me bye!
 
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