DeletedUser112206
How can that be possible? 5 fighters (2 fights/per person) can't defend a sector on auto with having to do 10 battles, while the attackers have to do 80 and set maybe one re-siege?
This speedy fighting without a break for replacing injured/troops resetting troops is not always occurring, even with counting 7 fighters on - so that fact tells me there is some cheating of some sort going on.
High attack/defense power, fast running PC by all our fighters and a person organised to replace DA's when re-siege is possibly occurring.
Is it possible a computer bot/fighting script could have been used? I have send 2 tickets to INNO about this.
Got only the same generic and bottled message (twice) and others who have also send a ticket .
I hope some experienced and clever players here can give suggestions of how this - speed fighting without a break and sector goes in seconds - is possible.
I enjoy a challenge and the competition on GvG maps, but when players seem to abuse the system/cheat, that ruins the game.
This speedy fighting without a break for replacing injured/troops resetting troops is not always occurring, even with counting 7 fighters on - so that fact tells me there is some cheating of some sort going on.
High attack/defense power, fast running PC by all our fighters and a person organised to replace DA's when re-siege is possibly occurring.
Is it possible a computer bot/fighting script could have been used? I have send 2 tickets to INNO about this.
Got only the same generic and bottled message (twice) and others who have also send a ticket .
I hope some experienced and clever players here can give suggestions of how this - speed fighting without a break and sector goes in seconds - is possible.
I enjoy a challenge and the competition on GvG maps, but when players seem to abuse the system/cheat, that ruins the game.