DeletedUser117425
Proposal:
have the option to save different army setups in the same way you set up a defensive army, then you can click a button to select that configuration.
Details:
reason for this idea, i have to scroll to the right side of the list of units(on pc) very often to replace an injured unit, clicking select x age is even more involved.
this is pretty annoying if you have to do this 30 times in a row when fighting.
also a negative factor would be: after you deselected the units to replace, then have to move the very THIN scrollbar ABOVE the auto fight button with your half empty army, it is almost as if it is designed for screw ups.
EDIT: it true the mouse scroll can be used, but it pretty slow, take me 10 seconds to scroll from left to the rogues.
this idea would mean that when you "load" this load-out all damaged units are replaced with healthy units or least damaged units of the same kind.
if you got none such units the spots will stay empty or the damaged unit will stay in its place.
unattached and attached units would count as separate units
to be clear, different then the defense army, its only a pre-set that takes from the available units so when at a latter time there are some available again it would pick those up.
Visual Aids:
2 button in the same design as the 6 button in a row to select unit type. the text in the pop-down menu with "all" "unattached" " attached" is small enough to fit 2 button on the right side of the 6 button and this pop-down menu.
Balance:
this idea`s will make it posseble to speed up the frequency of fights, this might be a balancing problem in GvG , so something to prevent that, like a few seconds delay might be in order.
Abuse Prevention:
again the only abuse i can think of is making gvg speedier
Summary:
make fighting more streamlined, now a drag the right peg to the right hole game.
have the option to save different army setups in the same way you set up a defensive army, then you can click a button to select that configuration.
Details:
reason for this idea, i have to scroll to the right side of the list of units(on pc) very often to replace an injured unit, clicking select x age is even more involved.
this is pretty annoying if you have to do this 30 times in a row when fighting.
also a negative factor would be: after you deselected the units to replace, then have to move the very THIN scrollbar ABOVE the auto fight button with your half empty army, it is almost as if it is designed for screw ups.
EDIT: it true the mouse scroll can be used, but it pretty slow, take me 10 seconds to scroll from left to the rogues.
this idea would mean that when you "load" this load-out all damaged units are replaced with healthy units or least damaged units of the same kind.
if you got none such units the spots will stay empty or the damaged unit will stay in its place.
unattached and attached units would count as separate units
to be clear, different then the defense army, its only a pre-set that takes from the available units so when at a latter time there are some available again it would pick those up.
Visual Aids:
2 button in the same design as the 6 button in a row to select unit type. the text in the pop-down menu with "all" "unattached" " attached" is small enough to fit 2 button on the right side of the 6 button and this pop-down menu.
Balance:
this idea`s will make it posseble to speed up the frequency of fights, this might be a balancing problem in GvG , so something to prevent that, like a few seconds delay might be in order.
Abuse Prevention:
again the only abuse i can think of is making gvg speedier
Summary:
make fighting more streamlined, now a drag the right peg to the right hole game.
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