DeletedUser113125
Proposal:
A new ability that means after you are attacked you have 24 hours to attack the player back with them having reduced city defence army stats.
Reason:
There are players who get frustrated because they are plundered. Reading the discussions, and ideas pages, common complaints are about players who have camped in an age and have high stats so easily defeat defence armies, but their own defence is too strong. There have been proposals to opt out of PvP or stop plundering but it is part of FOE and I don’t think these options improve the game. Something that might make it a more level playing field might help those who are struggling with getting plundered and give them a chance to reciprocate. This doesn’t remove plundering, and the best defence would still be to collect on time, but might empower players who are lower ranked in the neighbourhood. Not all players who attack plunder, but I think it is more straight forward to go on attacks. Also, if the initial attacker collects on time then there is no guarantee to plunder them back; therefore this still allows some control of the situation.
Details:
A new GB called Broch of Mousa (Scottish Iron Age round tower). It would give coins and the ability ‘Breach’. Breach would lower the city defence army’s attack and defence by a percentage. The higher the level the higher the percentage. It would work for x number of fights.
Such as level 1 would give coins, 10% reduction in DA stats for 4 fights and level 10 would give coins and 30% reduction in DA stats for 5 fights (fight numbers similar to HC).
Visual Aids:
Taken from Wikipedia, author Otter,
wikimedia.org/wiki/File:Mousa_Broch_20080821_02.jpg#mw-jump-to-license
Balance:
It would be an Iron Age building as that’s when PvP is unlocked. High age / rank players won’t need the coins but might want it for Breach. I don’t think it will unbalance anything in the game. Players can still use city shield and defence boosts to compensate if needed. If you don’t attack others then you won’t be affected by this GB against your city.
Abuse Prevention:
I don’t see how you could abuse Breach, rather it would be playing tactically, such as you could plunder a bunch of players then put up city shield.
Summary:
A new GB that helps you attack players who have attacked you by reducing their city defenders stats.
A new ability that means after you are attacked you have 24 hours to attack the player back with them having reduced city defence army stats.
Reason:
There are players who get frustrated because they are plundered. Reading the discussions, and ideas pages, common complaints are about players who have camped in an age and have high stats so easily defeat defence armies, but their own defence is too strong. There have been proposals to opt out of PvP or stop plundering but it is part of FOE and I don’t think these options improve the game. Something that might make it a more level playing field might help those who are struggling with getting plundered and give them a chance to reciprocate. This doesn’t remove plundering, and the best defence would still be to collect on time, but might empower players who are lower ranked in the neighbourhood. Not all players who attack plunder, but I think it is more straight forward to go on attacks. Also, if the initial attacker collects on time then there is no guarantee to plunder them back; therefore this still allows some control of the situation.
Details:
A new GB called Broch of Mousa (Scottish Iron Age round tower). It would give coins and the ability ‘Breach’. Breach would lower the city defence army’s attack and defence by a percentage. The higher the level the higher the percentage. It would work for x number of fights.
Such as level 1 would give coins, 10% reduction in DA stats for 4 fights and level 10 would give coins and 30% reduction in DA stats for 5 fights (fight numbers similar to HC).
Visual Aids:
Taken from Wikipedia, author Otter,
wikimedia.org/wiki/File:Mousa_Broch_20080821_02.jpg#mw-jump-to-license
Balance:
It would be an Iron Age building as that’s when PvP is unlocked. High age / rank players won’t need the coins but might want it for Breach. I don’t think it will unbalance anything in the game. Players can still use city shield and defence boosts to compensate if needed. If you don’t attack others then you won’t be affected by this GB against your city.
Abuse Prevention:
I don’t see how you could abuse Breach, rather it would be playing tactically, such as you could plunder a bunch of players then put up city shield.
Summary:
A new GB that helps you attack players who have attacked you by reducing their city defenders stats.
Last edited by a moderator: