Now, in my (annoying) opinion, the newly employed large scale machinery needs some running in and the player needs some getting used to. Once you are familiar with the new tool, you will no longer wonder "why there are only four gears?" but find it "just right". It would be nice, though, if they did not disable my shovel/spade, meaning the cursor, while I am operating the crane. Previously, you can pick a building with a left click and swap the building with another (indicated by blue color). Now, you can only place the building (from the "temporary storage") to empty ground. There are only green color (empty ground) and red color (conflict). No more blue color. Also, if you misplace the building by say one grid, then very unfortunate -- you can't directly subsequently re-pick it and make some micro-adjustment. You must first activate the "Move" button again (or you have to make every placement precisely accurately). Different from previously with the "shovel" where you can move one after another after another... by activating "Move" only once.