Ohtar the Esquire
Private
Proposal:
Suggesting real "Mercenaries"
Similar Idea:
Nope - Comment me if I'm wrong
Reason:
I think it's going to help New Players grow as well as letting the Middle Players get more profit out
Details:
Umm, I was thinking of a tab (right next to the Market) where you can "Sell" or "Lend" (or "Rent") Millitary Units. There must be interest, of course (this is where the Mid Players profit).
For example, if Mr. A rents a Rogue from Mr. B, and Mr. A gets him killed in a battle, Mr. A must ...
Get a new Rogue / Get some other stuff for Mr. B (such as FPs, Coins, whatnot ... )
That is only the first part. If Mr. A gets the Rogue to lose 1 Health in a battle, Mr. A can just wait until it regains health. (That health part I'm not sure to make my mind). Then, he can return it to Mr. B
Then it's time for interests. Mr. B must have written his terms or said it to Mr. A. It may be FP or Coins or Supplies. (I suggest the game to let Mr. A contribute or just give - as Forge Point Packages - to Mr. B).
Visual Aids:
Sorry ... Couldn't prepare this one
Balance:
It seems that it's going to be quite a big change if this does happen. Like the last part of the "Detail"
Abuse Prevention:
No, I think (again, need to read the other comments) it's gonna be great if the FoE guys do it One thing I do think is a bit concerning is that HLPs can give huge amounts of FPs to Lower Guild Members. I guess the FoE guys can just set a ratio.
Guys, I know most of y'all are High Level Players. But there are some who don't have their own Traz. (I have one, fortunately) I doubt it but I still think you HLPs can get something out of it
Edit) Only these following units
1. Current Age
2. All Ages (Rogue and stuff)
3. No Ages
Suggesting real "Mercenaries"
Similar Idea:
Nope - Comment me if I'm wrong
Reason:
I think it's going to help New Players grow as well as letting the Middle Players get more profit out
Details:
Umm, I was thinking of a tab (right next to the Market) where you can "Sell" or "Lend" (or "Rent") Millitary Units. There must be interest, of course (this is where the Mid Players profit).
For example, if Mr. A rents a Rogue from Mr. B, and Mr. A gets him killed in a battle, Mr. A must ...
Get a new Rogue / Get some other stuff for Mr. B (such as FPs, Coins, whatnot ... )
That is only the first part. If Mr. A gets the Rogue to lose 1 Health in a battle, Mr. A can just wait until it regains health. (That health part I'm not sure to make my mind). Then, he can return it to Mr. B
Then it's time for interests. Mr. B must have written his terms or said it to Mr. A. It may be FP or Coins or Supplies. (I suggest the game to let Mr. A contribute or just give - as Forge Point Packages - to Mr. B).
Visual Aids:
Sorry ... Couldn't prepare this one
Balance:
It seems that it's going to be quite a big change if this does happen. Like the last part of the "Detail"
It may be FP or Coins or Supplies. (I suggest the game to let Mr. A contribute or just give - as Forge Point Packages - to Mr. B).
Abuse Prevention:
No, I think (again, need to read the other comments) it's gonna be great if the FoE guys do it One thing I do think is a bit concerning is that HLPs can give huge amounts of FPs to Lower Guild Members. I guess the FoE guys can just set a ratio.
Guys, I know most of y'all are High Level Players. But there are some who don't have their own Traz. (I have one, fortunately) I doubt it but I still think you HLPs can get something out of it
Edit) Only these following units
1. Current Age
2. All Ages (Rogue and stuff)
3. No Ages
Last edited: