DeletedUser116592
What?
The game could rank players based on how good their city layout is. Good in the sense of connecting to as many buildings as possible supported by the minimum amount of road. This city layout ranking table would sit alongside the existing tables of player and guild points and - on desktop - medal count.
Why?
How?
It involves some maths which I won't impose on folks unless somebody asks. But, without getting into the number crunching, the gist of it is this:
The game could rank players based on how good their city layout is. Good in the sense of connecting to as many buildings as possible supported by the minimum amount of road. This city layout ranking table would sit alongside the existing tables of player and guild points and - on desktop - medal count.
Why?
- For many players doing the jigsaw to make everything fit is a favourite part of the game. So this gives players a way to gauge how they're doing compared to everyone else.
- Everyone can compete from day one. Unlike the points and medal tables which are won by the strongest long term players, newbie players in lower eras would have a chance to rank highly on this.
How?
It involves some maths which I won't impose on folks unless somebody asks. But, without getting into the number crunching, the gist of it is this:
- There's no judgment about which buildings players have placed. So, if a player has a Colosseum then, though is not a well liked GB, it doesn't matter. The rank is for being good at making everything fit in the available space, not judging the quality of what has been built.
- Roads running along the shorter edge of a rectangular building count in player's favour, as do buildings connected by touching just one road segment. Negative points accrue from having road that is unused, or with buildings only on one side of it.
- There is no gaming the score by only building small buildings. A 2x2 Shrine of Knowledge supported by 2 road squares is no better or worse than a 4x4 Babel supported by 4 roads.
- Buildings that don't require roads - like victory towers and ritual flames - are ignored. They don't count towards the rank.