*Neo
Private
i think the general idea of QI is not that far away from beeing a good game.
Problem is in game we do have a lot of different activitys and most of thems taking a lot of time
if some of thems can be merged in some ways that would shorted some time and we can do more with less time.
for example merge setlement game play with QI,
perfect example Egypt setlement game play for fighting nodes,
and perfect Japan setlement for donation node,
if something similar can be done with other setlements for example in one of other setlements you can gather coins in another supplies and in 3rd something else or another set of army setup.
so the general idea would be you play 10 days setlement but at the same time you doing quests in setlement and you play QI where you progress in nodes, maybe nots should not be 100% just fighting or defending or donating something, maybe in the same node you could move with other ways but those ways should be a little more expensive than the main one.
at lvl 8 and lvl 9 there seems is a lot of problems when you get in line for example 6 blue nodes and only then red nodes starting so it does make strategylly very not nice as in most cases it does means that some ppl are overtasked while others had nothing to do at that time.
Problem is in game we do have a lot of different activitys and most of thems taking a lot of time
if some of thems can be merged in some ways that would shorted some time and we can do more with less time.
for example merge setlement game play with QI,
perfect example Egypt setlement game play for fighting nodes,
and perfect Japan setlement for donation node,
if something similar can be done with other setlements for example in one of other setlements you can gather coins in another supplies and in 3rd something else or another set of army setup.
so the general idea would be you play 10 days setlement but at the same time you doing quests in setlement and you play QI where you progress in nodes, maybe nots should not be 100% just fighting or defending or donating something, maybe in the same node you could move with other ways but those ways should be a little more expensive than the main one.
at lvl 8 and lvl 9 there seems is a lot of problems when you get in line for example 6 blue nodes and only then red nodes starting so it does make strategylly very not nice as in most cases it does means that some ppl are overtasked while others had nothing to do at that time.