LastWarrior
Brigadier-General
Also the current buffing seems to disappear after a few minutes, I am not sure if this is intended though.
you can not see others settlements in game, best thing would be to have a discord server and share screenshotsI'm having problems with the setting out of my township, what to put in and when to add/remove certian buildings is very confuseing, Ok I will admit my IQ does not lie so much in this gaming even after watching the instuctional vid's three times over. On the whole this is a very intresting part of the game its along time since I have been a newbie, with that in mind I was helped alot by looking at members city's to gain insperation as to how to set out my city, yet in QI there is not this option, if it is there then I don't seem to beable to find it. From all the information set out this is suppose to be apart of the game where a guild and its members work together and on the whole this is very apparent in our guild, So the question is can it be added that members are able to see each others township's and have the additional help from the membership who are more savvy to this part of the game
I dont have Discord, and placeing a screen shot can be done easliy on our QI thread, taking that members are so willing to do so, but surely it would be easier to just click on a members avartar to see there township in the QI, at present if you click on there avartar you go to there main city. no help there !you can not see others settlements in game, best thing would be to have a discord server and share screenshots
That's what we have been doing but if a node is too hard several have bypassed it for an easier one, either the officer has control or its a free for all, I don't condemn players for doing it, after all, it's a learning experience for all of us this time round but the Quantum officer should have the correct tools at his disposal to control the way it is played, similar to GBG, a few stern reminders do seem to have helped, personally I find the colours quite dark and muted, tried altering the settings but it really doesn't help.... the Circle markers are too faint for some phones so are easily missed, but overall I agree with your methods for the time being, however it certainly shows that whoever designed it doesn't actually play.I agree however the circles markers are good and a few mentions to the guild do work in the end.
How did you ever see the boosts for your army and what you're facing in the enemy army? because it's the same method to see it in QI as it is in GE, GBG, continent map -- any fight except the Hood where your opponents units are hidden.I have all the current full 5 settlement buildings all of whom have boosts of differing types that give me boosts for QI, Both Forgotten Temple and a Tourney Grounds in my city. I also have a pillar and a statue on the QI settlement. so in essence I have boosts for both Attack and Defence for both the Attacking and Defending Armies used in QI. But I have not noticed any difference to attacking any of the Nodes of either colour. I cannot see a way of establishing what boosts are in use at anytime...perhaps I am just thick as I have looked everywhere but have been unable to see these boosts anywhere except by clicking on any of the buildings of decorations directly. Perhaps someone could be so kind to point me in the right direction.
I would like to know how QI decorations are calculated; Having 1 Aqueduct (10A10d), 8 monuments (8x5) & 4(4x5) pillars shows on my troops as 28 attack and 11 defense bonus. Or should I be able to see it somewhere else?
Cheers,
D Q
I know that, so I should see 10A for Aqueduct and 20 A for Pillars = 30 attack; 10D for Aqueduct, and 40D for monuments = 50 defense,Red is for the attacking army, blue for the defending army. It is not all for one army.
Thank you I will try that...yes found them .... on mobile I had to click on a unit once I had placed it in my army to see the overall stats, much appreciated for the infoHow did you ever see the boosts for your army and what you're facing in the enemy army? because it's the same method to see it in QI as it is in GE, GBG, continent map -- any fight except the Hood where your opponents units are hidden.
If you hover/mouse over any of your units or your enemies' units the popup shows the boost each has in the screen before you fight. I have seen the red and blue boosts from my buildings in the QI, red was different from blue and they were correct. including after my guild cleared a node that gave another 25% each.