Global rankings do not reset? That's the case when you wonder if it's a bug or by-design stupidity.
Same thing here CV, just packed up my defending army it got boring very quickly when medals and diamonds will win the day rather than PvP actual combat skillThe fights are fairly easy and not a problem even on auto
My issue is just having the same 2 or 3 people to fight all the time.
Has become very boring very quickly, will maybe give it another week before just using it to fulfil HC chances when there's no GE or GBG to do or opting out completely
Very true. No fun at all. And absolutely no strategy or skills involved. Just more boring click click click for a bit more of the same petty rewards we get so plenty of all over the game.I tried it out in the test period, but packed up my army before it began in earnest. It seems to be just a way to pass time if you are desperate for something to do. Really desperate. While everything is not about rewards, the lack of something useful in PvP is not helping make it attractive. Supplies and Coins (yay.) Defense boost, medals, more coins (woohoo.)...really?! I see that if you climb the rankings you get better rewards, but why bother? The grind to get there would be mind-numbingly boring. It is another fighting chore, not fun, with crappy rewards, not worth the bother. Even with better rewards still not fun. I am opting out, I thank you that if you withdraw your defending army, the red flag is not there to be annoying, the tower is merely a decoration on my shoreline now.
Just pulled mine CV -boring and with battle boost of 1930%/853 - it means nothing in PvA.I shall be pulling my defensive armies in the morning once I've sobered up enough to see straight.
Boring, boring, boring with a side order of tedium
PvP on "games" means player vs player while PvE means player vs environment (creeps - mobs - npc's etc).every single on of the hard lv(3 star) opponent is always NPC! THAN WHATS THE POINT OF PVP ARENA????? think it should be rather called NVP arena,
NPC vs. Player arena!
Open it up to as many people as want to join, and use Swiss-style pairings like they use in chess tournaments. Restrict it by era - have an EMA tournament, then an hour later have a PME tournament, etc. People could join any tournament, but they can only use troops of the appropriate era.PvP on "games" means player vs player while PvE means player vs environment (creeps - mobs - npc's etc).
the arena was never "PvP" , you still where fighting the "environment" and not the player.
(maybe the player picked the defence army, but as long as it's being controled by Al, it's not a player anymore)
keep the arena as is, put a registration option, when 10 participants registered match them randomly. take them to a stage, let them fight and win/lose points depending to the points they have.
)make it "auto" or "manual" registration
)have the arena opened for 2-3hours per day
)have observation mode for the rest people , so they can watch matches
)give standart X points to each player each new season (losing them all means they cant play anymore) and also refil some points each week.
)those who finish #1 amonst their era should be named champions or heroes, rewards could be a limited period item till they lose the "champ" stat..
it would be far more interesting and challenging for the individual..
Two words: time zones. Kills your idea in the bud.Open it up to as many people as want to join, and use Swiss-style pairings like they use in chess tournaments. Restrict it by era - have an EMA tournament, then an hour later have a PME tournament, etc. People could join any tournament, but they can only use troops of the appropriate era.
You got reply in the first comment there. No interactivity please, it will restrict the feature to a bunch of no lifers who live in the game. There's GBG for that.See https://forum.en.forgeofempires.com...p-tournaments-with-swiss-style-pairing.34070/ for a suggestion I made a while back.