Guild Preventing 1 Player Guilds/Inactive Guilds

Discussion in 'Ideas' started by Miggs36 and a half, Feb 6, 2018.

  1. Test Ament

    Test Ament Emperor

    Aug 8, 2013
    accounts with 300 diamonds or at least in high middle age never gets deleted because of inactivity
    Vesiger and Bridgeman55 like this.
  2. Bridgeman55

    Bridgeman55 Monarch

    Dec 2, 2016
    HMA En 6+7
    I understand that small guilds are upsetting your GUILD JUMPING but you seem to be targeting inactive players "per sec" ... rather than trying to improve the guild hopping experience.

    When I first opened an email account ... routinely deleted inactive accounts after 3 months (or less). I opened an account with and have maintained the same account for 20 years eventhough I've not logged in for many months at a time.
    FoE is a lifelong game or simulator ... it ends when you end. It's more about getting inactive players to return to the game than eliminating players who are inactive in the short-term.

    We have a member in our guild who started in 2014, stopped playing and recently returned to the game (He was in LMA and is presently in PME).