Felixzecat
Private
I'd like to make a suggestion (which may have been made or discussed before already, apologies if it's a repeat):
Would Inno Games consider putting a traffic light against each player, showing whether or not they are logged into the game and a specific world?
A bit like a Facebook Messenger feature.
That would help with communication between Guild members or Friends - no need to expect a quick reply if the player you're trying to discuss with isn't logged in. But then you know not to expect a prompt answer, which is useful.
That feature wouldn't always work. I, for once, tend to let the game run in the background if I'm on PC (not on Mobile, it eats up data and can be costly). It doesn't mean that I am actively playing or even monitoring... however if the game is running there is a better chance that I take a look from time to time than if I wasn't logged in at all.
Food for thoughts maybe.
Would Inno Games consider putting a traffic light against each player, showing whether or not they are logged into the game and a specific world?
A bit like a Facebook Messenger feature.
That would help with communication between Guild members or Friends - no need to expect a quick reply if the player you're trying to discuss with isn't logged in. But then you know not to expect a prompt answer, which is useful.
That feature wouldn't always work. I, for once, tend to let the game run in the background if I'm on PC (not on Mobile, it eats up data and can be costly). It doesn't mean that I am actively playing or even monitoring... however if the game is running there is a better chance that I take a look from time to time than if I wasn't logged in at all.
Food for thoughts maybe.