DeletedUser
These are my personal opinions on the topic, so take it for what you will.
They have already added extra benefits to motivating other players-- Great Building blueprints. That's why I make sure to motivate everyone in my guild, not the gold received.
Not to mention the intangible benefits to motivating people: they are more likely to motivate you back in return. And being motivated does scale with your Age, since you gain more from having a later Age building motivated than an earlier Age one.
I mean, really, nobody does it for the gold that's given. Even if the OP's suggestion was put into place as is, would 70g per motivate in the Colonial Age make you more likely to do it, if you weren't already before?
They have already added extra benefits to motivating other players-- Great Building blueprints. That's why I make sure to motivate everyone in my guild, not the gold received.
Not to mention the intangible benefits to motivating people: they are more likely to motivate you back in return. And being motivated does scale with your Age, since you gain more from having a later Age building motivated than an earlier Age one.
I mean, really, nobody does it for the gold that's given. Even if the OP's suggestion was put into place as is, would 70g per motivate in the Colonial Age make you more likely to do it, if you weren't already before?