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Discussion in 'General Community Discussions' started by Richard of shaw, Sep 16, 2018.
Nothing petty at all Eirnnie. Go get em!
Some use this game to grow long noses towards others.
Go get him where it hurts and as often as possible indeed
I am repulsed by snotty individuals.
Edit don’t forget to level his fp GB’s
If I had a neighbour like that, I would plunder him daily, get all of my friends in the neighborhood to plunder him daily, get my guildies to plunder him daily, and also, when he leaves my neighborhood, try to track him down...
And plunder him.
Oh, and also level his GBs right before he collects.
That's the spirit!
weird enough since i passed the 4M ranking pts i'v been getting a lot of love letters
and last one i got was from a player with 7M ranking pts lol to funny
my reply to him was don't attack me or you'll face the consequences
i passed his def easyly and plundered 5FP's from him
Maybe he wanted to add something and forgot what it was.
Or, he wanted to be able to find this thread easier, for some reason. Just to give it new life, maybe.
Plundering a special production building that may give fps
Expectation: Terrace farm: 5 fps, Lab: 15 goods/1 fp, sunken treasure 1 fp etc.
Reality: Terrace farm: 13 medals, Lab: 4 Medals, Suken Treasure: 1 medal.
Y ppl produze medalz tho
We really get them worked up right ?
I wonder who they hurt more us or themselves.
Disclaimer: I am really no sadist
Get to CE from IA in a few minutes on a Tuesday after GE started and use BA units as a defense, and say to the bullies: plz don't plunder me lol
And use that as an excuse to attack and plunder them in your hood as they attacked you
when they get back all they see is helicopters raining down hellfire on their legionnaires
And if you are quick enough, breeze through the story quests and use AF units to attack them
This is one of my life goals lol
Oh and also, get your CE units to wreck GE
It always makes me smile when I plunder a TF or similar and get medals
I think FoE must consider about changing the plunder feature.
For example, only some part of the goods which can be plundered, so the owner of the building not loose all the goods.
They should indeed change it but not that way. Plundering is something that takes time and gives little reward (Yes I'm in PE, I've invested half an hour and lost 5 rogues and a regular unit to plunder 2 longhouses, 12 sailmakers, 1 talc cutter and 1 zen garden touching no other cherry building; I'm so happy!), so it should be changed to attacker may plunder motivated and no age buildings too.
So I am in CA and attacked someone in CA using IA troops and ended up doing battle on IA battlefield. This was a first for me. Anyone else?
what is different in IA battlefield ?
Did it look something like this? This is the landscape for Progressive Era.
Industrial age on the other hand should look like this:
That being said, the maps will base themselves off of the highest age unit. So you can have something like this where only a single unit is progressive and the rest are industrial - the map will adjust itself to being in the progressive era
Must have been progressive then. I attacked with 1 Jager and Rouges.
Plundering, because well.... plundering.