DeletedUser110745
I started off getting to iron age and doing GE, the battles went pretty well, my player power points were probably 3000. By the time I had unlocked Ballista and completed iron age research I found the GE was much easier for having variety of units to use.
My starting strategy each week was to use bronze age troops for the first few battles - points gained using BA troops were enough to dominate the PvP tower. Completing all 48 battles to last in GE3 meant winning IA PvP tower. I was maybe 6k power at this point or maybe less.
I long sought GB especially Zeus with the thinking attack boost would be a good thing and should make GE easier - right.....
I built LoA and Zeus last week. I noticed last week that parts of the GE seemed harder. I said to myself - this bonus is tiny - maybe once building is levelled more it will even out with eventually my units having an edge? - Wrong! This week I now have level3 Loa, more land and more buildings and a Zeus that went from 9% bonus @ start of GE to 12% today.
So this week I note a whole new ball game! The very second fight of GE was composed of entirely different units to previous weeks. Units that could no longer be fought with BA slingers. The more I now fight into GE3 the harder it is getting - infact if I keep playing the game it would seem that eventually GE will only be viable by negotiation.
A couple of interesting observations: I don't expect miracles - a 600% boost on nothing is still nothing. An archer with 10att 4def with 3% boost = 0, at 6% I was surprised to see the archer gain +1. Now at 12% my archer is 11att 4def. But what is really interesting about this is the scale of difficulty the AI is progressing with - it actually feel like the more effort I put into getting stronger for every 0.0001% I gain the AI ups the difficulty by making harder unit quantities and ups the strength of its AI units seemingly. The displayed AI unit stats show no bonus - it just feels like the Def stat has been ramped a small percentage than the attack boost I gained.
I know my recent findings of increased difficulty are not just down to 'poor choices of attacking army' based on the fact last week I was winning these battles.
Another observation - just by playing the game I am gaining massive amounts of power. Where i started at 3-6000 I now have 23000+!!! This power feels crazy because: I have not gained any actual strength - I am still iron age, I have gained no research. I have gained a very tiny attack bonus (lol). Most of this power comes from just being alive - having buildings - having land - this power adds 0 strength. Building great buildings loa and Zeus pretty low level has increased my power massively. At least 50% of my power point gain seems to come from nothing but having won GE fights previously. I win the fight with 120% happiness bonus and when I next log in I note after a few GE fights my power has moved dramatically higher despite doing nothing else. So if it's my 23000+ player power which is now responsible for my GE getting harder - isn't this madness as just winning battles in the past doesn't actually make me stronger.
Really it is feeling like with this scenario there are a few factors/solutions at play - no1 have as few buildings as necessary, research as little as necessary, do not build great buildings. Even to play as a minimalist just playing GE each week would seem to add a ton of power to the point you will get scaled up in difficulty without being any stronger.
The next possible solution is: just don't bother with Zeus just fight a few battles and negotiate the rest, all the effort in Zeus so far feels like a massive red herring.
I also note that from 3 years ago this same point was made by someone with 90% bonus and to them it felt like AI was scaled up to 110% to counter it.
Another interesting thing I saw tonight: I am battling Mounted warrior - 2 of my archers on the plains kill the horse. Next horse takes 3 hits even though the first archer i attacked with was standing on the rocks. I appreciate that the expected damage can give a randomised effect on actual damage received but mmmm rocks bonus and still takes 3 hits 0.o
Another thing I appreciate is it may well be the case that later in the game Great buildings and building them up is very vital in order to make way through the battles. I am aware that people who have aged their city and worked hard on GBs say that they can blast through GE - so maybe this scaling of difficulty in IA so that the longer you stay in IA the harder it gets and the more necessary it is to age up. A bonus of 90% on a unit with 100attack is perhaps going to give you an edge you can actually feel as perhaps at this point the increased difficulty of the expedition is not 50% harder (note not actual figures just hypothesising).
I also appreciate that the GE should be challenging and that to get the rewards you shouldn't be able to come out of it with no deaths. So what is surprising me is that for every % strength I gain it appears that I am gaining +1 and the AI has gained 12% strength - it's just illogical that gaining strength/power equates to a negative gain lol
None of this is the end of the world - I see IA neighbours with tons of power and tons of wishing wells etc and have to wonder if innogames basically sees this as an exploit and is driving the game to encourage people to progress. Repetitive game play gets boring also. 2 weeks ago I had a neighbour with 85k power tons of wishing wells etc, a high level Zeus and Loa and Babel - but what really struck me was they only did 15 battles compared to my 48 which was mostly fighting, negotiating last battle on level2 and negotiating a few battles in level 3 - though mostly still fighting.
Sorry for the long post if you get this far!! This is not so much intended to be a rant as a curiosity.
My starting strategy each week was to use bronze age troops for the first few battles - points gained using BA troops were enough to dominate the PvP tower. Completing all 48 battles to last in GE3 meant winning IA PvP tower. I was maybe 6k power at this point or maybe less.
I long sought GB especially Zeus with the thinking attack boost would be a good thing and should make GE easier - right.....
I built LoA and Zeus last week. I noticed last week that parts of the GE seemed harder. I said to myself - this bonus is tiny - maybe once building is levelled more it will even out with eventually my units having an edge? - Wrong! This week I now have level3 Loa, more land and more buildings and a Zeus that went from 9% bonus @ start of GE to 12% today.
So this week I note a whole new ball game! The very second fight of GE was composed of entirely different units to previous weeks. Units that could no longer be fought with BA slingers. The more I now fight into GE3 the harder it is getting - infact if I keep playing the game it would seem that eventually GE will only be viable by negotiation.
A couple of interesting observations: I don't expect miracles - a 600% boost on nothing is still nothing. An archer with 10att 4def with 3% boost = 0, at 6% I was surprised to see the archer gain +1. Now at 12% my archer is 11att 4def. But what is really interesting about this is the scale of difficulty the AI is progressing with - it actually feel like the more effort I put into getting stronger for every 0.0001% I gain the AI ups the difficulty by making harder unit quantities and ups the strength of its AI units seemingly. The displayed AI unit stats show no bonus - it just feels like the Def stat has been ramped a small percentage than the attack boost I gained.
I know my recent findings of increased difficulty are not just down to 'poor choices of attacking army' based on the fact last week I was winning these battles.
Another observation - just by playing the game I am gaining massive amounts of power. Where i started at 3-6000 I now have 23000+!!! This power feels crazy because: I have not gained any actual strength - I am still iron age, I have gained no research. I have gained a very tiny attack bonus (lol). Most of this power comes from just being alive - having buildings - having land - this power adds 0 strength. Building great buildings loa and Zeus pretty low level has increased my power massively. At least 50% of my power point gain seems to come from nothing but having won GE fights previously. I win the fight with 120% happiness bonus and when I next log in I note after a few GE fights my power has moved dramatically higher despite doing nothing else. So if it's my 23000+ player power which is now responsible for my GE getting harder - isn't this madness as just winning battles in the past doesn't actually make me stronger.
Really it is feeling like with this scenario there are a few factors/solutions at play - no1 have as few buildings as necessary, research as little as necessary, do not build great buildings. Even to play as a minimalist just playing GE each week would seem to add a ton of power to the point you will get scaled up in difficulty without being any stronger.
The next possible solution is: just don't bother with Zeus just fight a few battles and negotiate the rest, all the effort in Zeus so far feels like a massive red herring.
I also note that from 3 years ago this same point was made by someone with 90% bonus and to them it felt like AI was scaled up to 110% to counter it.
Another interesting thing I saw tonight: I am battling Mounted warrior - 2 of my archers on the plains kill the horse. Next horse takes 3 hits even though the first archer i attacked with was standing on the rocks. I appreciate that the expected damage can give a randomised effect on actual damage received but mmmm rocks bonus and still takes 3 hits 0.o
Another thing I appreciate is it may well be the case that later in the game Great buildings and building them up is very vital in order to make way through the battles. I am aware that people who have aged their city and worked hard on GBs say that they can blast through GE - so maybe this scaling of difficulty in IA so that the longer you stay in IA the harder it gets and the more necessary it is to age up. A bonus of 90% on a unit with 100attack is perhaps going to give you an edge you can actually feel as perhaps at this point the increased difficulty of the expedition is not 50% harder (note not actual figures just hypothesising).
I also appreciate that the GE should be challenging and that to get the rewards you shouldn't be able to come out of it with no deaths. So what is surprising me is that for every % strength I gain it appears that I am gaining +1 and the AI has gained 12% strength - it's just illogical that gaining strength/power equates to a negative gain lol
None of this is the end of the world - I see IA neighbours with tons of power and tons of wishing wells etc and have to wonder if innogames basically sees this as an exploit and is driving the game to encourage people to progress. Repetitive game play gets boring also. 2 weeks ago I had a neighbour with 85k power tons of wishing wells etc, a high level Zeus and Loa and Babel - but what really struck me was they only did 15 battles compared to my 48 which was mostly fighting, negotiating last battle on level2 and negotiating a few battles in level 3 - though mostly still fighting.
Sorry for the long post if you get this far!! This is not so much intended to be a rant as a curiosity.