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Unformatted: Open three slots in HQ in Battleground

nickedocka

Private

Proposal


By opening up three slots in battleground in the head quarter, it will be much harder for larger guilds to pin down different guilds to the baseline HQ which currently is the case. The current system of attrition is used against the guilds with fewer larger point chasers and less advanced players.

I have checked the ideas section, and cannot find the idea elsewhere. There is much nag about how unfair the battleground system is but little constructive ideas are presented to improve the battleground fighting.

Reason
This might be an enhancing addition to the game making use of the excess goods guilds have procured over the years. It will make the life easier to the players of guilds which not have excess point chaser available at all times, it will help them get access to fights from which rewards the progress of the individual player will benefit from in the game. Many are the players that stopped playing as their progress may be reduced at certain points of the game. When a player’s interest is lost, the guilds and the community loses players and the developers loses a potential customer.

Details
With the greater possibilities to get a boosted fight in the central sectors in battleground, these sectors are the most desirable for those players interested to get easy fights. People want to get fights and rewards and they want many, but they don´t want to fill in defences like in GvG, that’s why battleground fighting exploded with the possibility to use the phone app. Smaller guilds may consists of a couple of old timers together with less experienced player which should be the future of the game. Those less experienced players may not get access to those fights which brings them good rewards and a boost to play the game. Currently the system of attrition is used against those guilds which are smaller or contain less experienced players by weighting the central sectors more than the baseline sectors. In order to rectify such flaw in the set-up I suggest that all guilds can boost their high quarter to three slots. Currently there is none. The guilds with the most number of (strong) fighting players will still be able to take most of the sectors, but the other guilds will still be able to succeed to claim some fights due to an improved balance of the boosting system. For the developers this suggestion should be an easy fix as there is already code available which can be used again.

Balance/Abuse Prevention
This idea does not change the fact the points you get from battleground to some extent is weighted against how many fights you take. It will be possible to take even more fights for the stronger players which have strong boosts for attach/defence in their towns. Adding three slots for available boosting in the head quarter will help players of other guilds take sectors and thereby increasing the flux of sectors more among guilds, something that is not the case currently if two strong guilds decide to cooperate and refuse other guilds of access to fights taking advantage of the attritions system.
 

nickedocka

Private
The is a suggestion of improvement for battleground fighting, and hence written down in that required format.
 
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