DeletedUser5180
so letrs get this straight ..all along foe has said it is not a fighting game .but a city building game ..forge an empire..make it grow be strong ' but have always rewarded the fighters with higher points,i have been a fighter and a farmer..but now i have an up to date city and a gazillion coins and supply they no longer count ,logging on to collect these no longer registers as activity..where did you lose the plot..building an empire is about building a city or country that is prosperous not broke ..you dont get prosperous through inactivity..i need population to build ..that is activity ..i need coins to build ..that is activity..just because i have no way to spend my excess is no reason to penalize me..and yes by any terms thast is what you are doing to the farmers..its fight or recieve no points ..well done ..how to ruin a game even more than you did when you allowed the selling of goods for fps to up the level of gbs and influence the ranking level ..how did that constitute activity..it has almost made this game a total waste of time
i was agreeing with thus post until the bit about selling gooda for fps
you have a player at the end of the tree whi gets many goods a day from loop quests and you perhaps get a lower era player needing goods to build a gb who has loads of fps from shrines etc.... it makes economic sense for both players to trade something they have lots of for something they need
im sure this was part of forging an empire back in the day