Long overdue, especially on the "pay to win" server, Langendorn. 2 years of losing hundreds of players as week in week out they were served up as "cannon fodder" to the diamond-fuelled elite until they could stand it no longer and abandoned their accounts.
Would have liked to see 1 further tweak there and that is to split up the top-ranked players in each hood belonging to the same guild, each grouping was always dominated by 1 guild in the top 4 or 5, so they never had to fight against each other, still this looks like a big step in the right direction as maybe now they'll be forced to produce their own goods instead of just stealing them from people 7 Eras below them.
Just a pity this didn't happen 2 years ago, or at least have that particular world follow the same system evident on most others, with support being in complete denial that a group of players with hovertanks and rogues did not constitute a "fair neighbourhood" when the majority were trying to defend with Longbows or Snipers.