SlytherinAttack
Corporal
Few flaws in the game are like siblings. If new improvement added, somehow one drawback closely join hands with it. Typical development work life cycle
Game developers gave the chances to everyone play the game and restricting their flaws one by one. Recent example of 2000 RQs abort limit.
So here, the conclusion might be like wait for the moment when developer actually delivers the change.
If someone can confirm like market window is under pipeline of new paper look, which will be a good news for everyone.
Foe developer team no need to deliver immediately, they can roll out market new paper look next anniversary also.
All these are my assumptions. It may be wrong also
But it is taken care or not is the only question which is difficult to get answer in the forum.
Game developers gave the chances to everyone play the game and restricting their flaws one by one. Recent example of 2000 RQs abort limit.
So here, the conclusion might be like wait for the moment when developer actually delivers the change.
If someone can confirm like market window is under pipeline of new paper look, which will be a good news for everyone.
Foe developer team no need to deliver immediately, they can roll out market new paper look next anniversary also.
All these are my assumptions. It may be wrong also
But it is taken care or not is the only question which is difficult to get answer in the forum.