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Inequality in Guild Battlegrounds

FantasticMrFrank

Brigadier-General
Its inequality just because guilds are making alliances. It is kind of guild pushing
most guild are equally screwed when against the bigger stronger GbG guilds, you have to make the most of what you can do as a guild, if your not happy with that then Inno are not at fault and it’s just a matter of seeing the season out and grabbing whatever rewards you can for yourself and the guild members actively playing the GbG feature
 

legend9182

Major-General
most guild are equally screwed when against the bigger stronger GbG guilds, you have to make the most of what you can do as a guild, if your not happy with that then Inno are not at fault and it’s just a matter of seeing the season out and grabbing whatever rewards you can for yourself and the guild members actively playing the GbG feature
We can still fight any guild in our world except 5 or 6 guilds still with them we can make significant progress but when it comes to alliances it is kinda impossible for us. As a guild with rules like our guild have not even made that high up in the ranking or gbg . we are in top 30 of ranking
 

Mr. Nice

Private
It sounds to me like you've got a checkerboard going, and this can only happen when the weaker guild ALLOW it, by not co-0rdinating their attacks and making sure to "BREAK" the checkerboard, similar to "Breaking a seige" In Gvg. Do not get mad because you are trapped...Get STRONGER. :)
 

legend9182

Major-General
It sounds to me like you've got a checkerboard going, and this can only happen when the weaker guild ALLOW it, by not co-0rdinating their attacks and making sure to "BREAK" the checkerboard, similar to "Breaking a seige" In Gvg. Do not get mad because you are trapped...Get STRONGER. :)
We are enough coordinated that we given those guilds competition who have all players above 20 m except few but still most of them above 100m and being fighters in gbg . but us with only like 20 real fighters have made and not even all of them are 20m
 

Mr. Nice

Private
We are enough coordinated that we given those guilds competition who have all players above 20 m except few but still most of them above 100m and being fighters in gbg . but us with only like 20 real fighters have made and not even all of them are 20m
Yeah just stick with it, you guys will get there.
 

P.Pixie

Corporal
The GBG groupings need a complete overhaul - love the new map but don't love being against massive guilds who continuely swap with each other and leave all sectors locked down even now taking your beach sectors which never used to happen, it very quickly becomes a pointless pursuit nowadays resulting in no rewards a lot of sighing and leaving the BG pretty much 30 secs after entering.
 

Mr. Nice

Private
Its a giant pain in the butt to do a checkerboard. Means you gotta play every 4 hours. Then you're competing with your guildmates just to get hits. I find it more of a hassle then its worth. Just needs to be a third big guild in there to break the checkerboard and it can't happen. Small guilds can't stand a chance, but it gives your treasury time to build when you're not using your goods, so its also a good thing to just wait and try to take the sectors you can when you can.
 
Its a giant pain in the butt to do a checkerboard. Means you gotta play every 4 hours. Then you're competing with your guildmates just to get hits. I find it more of a hassle then its worth. Just needs to be a third big guild in there to break the checkerboard and it can't happen.
It's much more fun to break the checkerboard than to be part of it :)
 

vfrmark

Master Corporal
there is one unfair aspect of GbG and thats the building slots, for a guild on the edge they have no slots or maybe 1 slot but for a guild in the centre swapping sectors with another they have at least 2 sometimes 3 building slots. This makes it much more difficult for a outer guild to break into the centre since they get more attriction then the centre stonger guild. Maybe all sectors should have 2 slots and a 75% chance they are retained upon ownership changing.
 

joesoap

Major-General
maybe a simple fix would be to increase the league point range in diamond league, in diamond its only 99 points so a guild can win platinum & end up at the very top of diamond, this doesnt happen for any of the lower leagues, it takes a couple of seasons to get through them
 
Posting on behalf of the many - using the words of the few.... interested in viewpoints and feedback
The new GBG does not make any allowance for the size of the guilds drawn together in the different leagues. Being promoted to diamond league is actually a punishment for the smaller guilds whereby they cannot use their full potential because they are penned in by a big guild, therefore LOSING ONE WEEKS WORTH OF GROWTH for every week they are in that league, so the stronger get stronger and gap gets bigger and there is no way for newer players to catch them!
If Inno look at the stats ALL the big guilds (high level players and a large number of members) are always in the top league, everyone else falls in and out of it, which proves the system is floored.
The only way to get through this is to increase the number of players and higher level of players in ones guild, but this too is floored because there is only a certain number of players within each world. If all guilds effectively merge, then no one will be able to move on the campaign map and no one will be able to earn points, but in the meantime the big boys are getting bigger and the up and comings are having their future limited and DICTATED to by the larger guilds, and not the designers of this game! This is in effect ripping the heart out of the fun of the game for anyone who is mid table or lower, and suffocating the newcomers, which in turn will kill the game for everyone, since its designed to evolve and grow!

Have they looked at using the points of the guild to measure who they should be competing against?
If the points of each player in a guild are added together and THEN put in to the appropriate league it would mean "like v like" giving the newer players a real chance to grow in and amongst like-levelled guilds.
Currently the chatter is to merge guilds just so they have a chance to compete, that will rip out the heart and sole of this game, if the calculation is based on points within a guild then it would encourage smaller guilds and more battles, near equal or more level playing field for all, isn't that what Inno is about?
ah JenLeC, I apologise that you are mistaken in your assumption of what Inno is about. To correct a viewpoint,.. it is about creating income for the developers and their business organisation. All other considerations are secondary and viewed through that kaleidoscope. So balance - imbalance, useful item - useless item, it is all an experiment to make cash. That we can enjoy helping them in this process is completely amazing!
 

legend9182

Major-General
Its a giant pain in the butt to do a checkerboard. Means you gotta play every 4 hours. Then you're competing with your guildmates just to get hits. I find it more of a hassle then its worth. Just needs to be a third big guild in there to break the checkerboard and it can't happen. Small guilds can't stand a chance, but it gives your treasury time to build when you're not using your goods, so its also a good thing to just wait and try to take the sectors you can when you can.
In our world
Top guilds who can break that wheel have already made alliances
 
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