DeletedUser
havnt got any
havnt seen any incidents mobile/pcSome people wont see then until tomorrow. The daily amount resets every night, and if you were already logged in prior to activation today, it likely wont appear until tomorrow (Tuesday)
If you refresh the game any existing, unclaimed, Incidents will move location! A roadblock will still remain a roadblock, rhino on raft a rhino on raft, but in a different city location. This may make some roadblock Incidents easier to spot by relocating them to a more visible city road location.The main feeling among the people I've heard from has been that looking for them is fun (with the chance of a special reward), but the road blockages behind buildings are very annoying.
(I had a whole load of pedestrians facing each other down for about eight hours across a stretch of apparently pristine one-lane road, and no amount of tapping or moving buildings to peer behind them could clear it...)
At what time does the daily timer reset?
Someone in my guild discovered that you can clear any in-city incidents by 'wiping' a large GB all over your city (then cancelling the move)...If you refresh the game any existing, unclaimed, Incidents will move location! A roadblock will still remain a roadblock, rhino on raft a rhino on raft, but in a different city location. This may make some roadblock Incidents easier to spot by relocating them to a more visible city road location.
Exactly - if the rewards were any greater, it would be hopelessly unbalanced (like the events - the only reason to have 'normal' supply buildings in my city any more is to do the storyline quests).The treasure is in the hunt ... not the treasure itself ... such is life (else you miss your purpose in FoE) ♩▼♩
That be the truth of it ...This in no way comes close to meeting the rewards I get from Treasure Dude.
Devs have, yet again, managed to nerf the game.
. . . mk