DeletedUser11930
I would like to suggest that as you have improved AI for continent map fights to target units before rogues the same feature should be applied to when your city is attacked, to many times do people come in with 1 unit and 7 rogues and just leave unit out of range sending all rogues forward.
If you do this on continent map AI takes out units before attacking rogues wherever possible so why not do same in defence of city
If you do this on continent map AI takes out units before attacking rogues wherever possible so why not do same in defence of city