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Impossible Daily Challenges

Malynn

Private
I'm relatively new to the game and in many respects still finding my way around. I have reached the Early Middle Ages haven't ventured into Guilds yet. But I find that some of the Daily Challenges are aimed more favourably for players at much higher levels. For example today one of the quests in my Daily Challenge is to "collect 120 goods". Being at low age means I have a limited number of buildings which produce goods and to obtain 120 goods in 24 hours is totally impossible. I'll be lucky if I get anywhere near half that amount.

Do the developers not realise this! Can't they tailor the daily quests more appropriately to match a players age?
 

Deleted member 118885

I'm relatively new to the game and in many respects still finding my way around. I have reached the Early Middle Ages haven't ventured into Guilds yet. But I find that some of the Daily Challenges are aimed more favourably for players at much higher levels. For example today one of the quests in my Daily Challenge is to "collect 120 goods". Being at low age means I have a limited number of buildings which produce goods and to obtain 120 goods in 24 hours is totally impossible. I'll be lucky if I get anywhere near half that amount.

Do the developers not realise this! Can't they tailor the daily quests more appropriately to match a players age?
they are tailored
trade with people that will fulfill the quest
 

Cursedveggie

Forum Ambassador
I'm relatively new to the game and in many respects still finding my way around. I have reached the Early Middle Ages haven't ventured into Guilds yet. But I find that some of the Daily Challenges are aimed more favourably for players at much higher levels. For example today one of the quests in my Daily Challenge is to "collect 120 goods". Being at low age means I have a limited number of buildings which produce goods and to obtain 120 goods in 24 hours is totally impossible. I'll be lucky if I get anywhere near half that amount.

Do the developers not realise this! Can't they tailor the daily quests more appropriately to match a players age?
Do 2 back to back trades within your guild

Eg
60 copper for 60 gold
and
60 gold for 60 copper

Someone takes both, costs you nothing and is done in seconds

If you can't do 60 at a time break it down into trades of 10 or whatever
 

FamedXeon

Sergeant
Being a newbie myself most of the dailies are doable, have skipped only some with negotiations that require diamonds.
Of course some quests take longer than others. You might need to progress your age to complete something or create a stronger army but finding most things to be ok.
In this game patience is a virtue. :)
 

Cursedveggie

Forum Ambassador
Being a newbie myself most of the dailies are doable, have skipped only some with negotiations that require diamonds.
Negotiations only require diamonds if you don't have enough goods or want an extra turn.

No quests demand you spend diamonds, that would stop the game being free 2 play
 

Cursedveggie

Forum Ambassador
I will on the next one I get if i can't figure it out, thanks for the info.
Screenshot_20200801_100450.jpg

Here's one of mine.

As you can see by what I've circled, each round of the negotiation needs 7 goods per slot

The number of goods in my inventory is the number after the /

Remember, you may have enough goods for one or two rounds of the negotiation but not the 3rd (or 4th of its a hard one)
 

Emberguard

Legend
I'm relatively new to the game and in many respects still finding my way around. I have reached the Early Middle Ages haven't ventured into Guilds yet. But I find that some of the Daily Challenges are aimed more favourably for players at much higher levels. For example today one of the quests in my Daily Challenge is to "collect 120 goods". Being at low age means I have a limited number of buildings which produce goods and to obtain 120 goods in 24 hours is totally impossible. I'll be lucky if I get anywhere near half that amount.

Do the developers not realise this! Can't they tailor the daily quests more appropriately to match a players age?
120 is reasonable for Iron Age. It just might take a little time for a brand new city to either figure it out or build to that point.
If you set all your goods buildings to finish just before or just after your Daily Challenge begins then you already have one round of goods as soon as you find out what the quest is.

If each goods building can produce 20-30 goods per 24 hrs depending on how many productions you pick up then 4-6 goods buildings will do most of the work if not all of it. Anything you find you can’t produce in time you can get through trades, events, quests, settlements, Guild Expedition or plundering
 

Cursedveggie

Forum Ambassador
Thank you for all very much for your help and advice, it was greatly appreciated. I did manage to complete the quest. Through trading in the market to achieve the shortfall from production. I think it's maybe time I ventured into guilds and found a guild which would have patience with this novice.
What world do you play on? Maybe someone can recommend something or even invite you!
 
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Emberguard

Legend
Thank you for all very much for your help and advice, it was greatly appreciated. I did manage to complete the quest. Through trading in the market to achieve the shortfall from production. I think it's maybe time I ventured into guilds and found a guild which would have patience with this novice.
If you go to Global Rankings and look at the first 3 pages you're likely to find a guild within there that would take on a novice and have the benefit of a larger group that knows how to achieve steady growth