DeletedUser1081
I think restricting GvG to guilds that have existed at least a week (or whatever) would be more helpful than requiring a minimum number of members. I also think it shouldn't be possible to grant freedom to hexes you've held for less than 24 hours. As it is now, a "ghost guild" can do its damage and release all the hexes before it even makes it into the register of guilds, so you can't even check who the members were in order to complain to them, negotiate with them, congratulate them or whatever you're inspired to do. Guild member lists aren't supposed to be a secret, but apparently the register is only updated once per day, so fly-by-night guilds can do their damage anonymously, which is very far from okay.
At any rate I strongly encourage the development team to take some action on this problem at long last. It's hugely disappointing that it's been allowed to continue for so long, especially since beta players were already pointing it out as a major problem months ago, and begged you not to unleash it on the regular servers.
At any rate I strongly encourage the development team to take some action on this problem at long last. It's hugely disappointing that it's been allowed to continue for so long, especially since beta players were already pointing it out as a major problem months ago, and begged you not to unleash it on the regular servers.
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