DeletedUser
Agreed thats a +1 from me :-)
So yeah, don't hold your breath.What Not To Suggest?
Hello, and welcome to thesection. In this forum you can find suggested ideas that will not be forwarded, for one or more of the reasons listed below.
Please note that any other ideas along the same lines will also be moved to this forum, and not forwarded, so it's in your own best interest not to suggest any ideas similar to these.
In particular, please do not suggest the following ideas, as they will not be implemented:
- Ideas to make yourself richer.. or make the game easier. The game is meant to be played over time and is meant to have a lot of strategy to it.
- Better units to fight against other units (ie no monster/super units that can sweep all others). New units ideas must be balanced with existing ones.
- Better trade ratios (things are supposed to be limited so there is no account feeding).
- Trading of items other than Goods (this is simply too open to abuse, and is potentially a breach of our game rules).
- Rotating buildings to fit in a different shaped space (placing your buildings in optimum positions is part of the game).
- Holding areas or storing of buildings (it is an intended challenge to work with the space you have).
- Easier access to Diamonds (Diamonds are the lifeblood of the game. We need them bought to pay for servers and everything else. If we gave out easier diamonds then no one would buy them).
Note: These are things that InnoGames is not looking for currently, they may end up adding strong units or events/buildings that provide an easier access to Diamonds but they don't want any more of such things suggested to them.
Please also check the Index of Ideas before you post (please do not suggest any of these ideas again), if you find one that matches your idea please add your support to it instead.
Soo, er.. yeah.What Not To Suggest?
Hello, and welcome to thesection. In this forum you can find suggested ideas that will not be forwarded, for one or more of the reasons listed below.
Please note that any other ideas along the same lines will also be moved to this forum, and not forwarded, so it's in your own best interest not to suggest any ideas similar to these.
In particular, please do not suggest the following ideas, as they will not be implemented:
- Ideas to make yourself richer.. or make the game easier. The game is meant to be played over time and is meant to have a lot of strategy to it.
- Better units to fight against other units (ie no monster/super units that can sweep all others). New units ideas must be balanced with existing ones.
- Better trade ratios (things are supposed to be limited so there is no account feeding).
- Trading of items other than Goods (this is simply too open to abuse, and is potentially a breach of our game rules).
- Rotating buildings to fit in a different shaped space (placing your buildings in optimum positions is part of the game).
- Holding areas or storing of buildings (it is an intended challenge to work with the space you have).
- Easier access to Diamonds (Diamonds are the lifeblood of the game. We need them bought to pay for servers and everything else. If we gave out easier diamonds then no one would buy them).
Note: These are things that InnoGames is not looking for currently, they may end up adding strong units or events/buildings that provide an easier access to Diamonds but they don't want any more of such things suggested to them.
Please also check the Index of Ideas before you post (please do not suggest any of these ideas again), if you find one that matches your idea please add your support to it instead.
Rearranging buildings is already pretty easy as long as you give it some thought and plan ahead with space. Also you can temporarily get rid of a building by selling it and then buying it again; this just means the move costs you something. In another similar game, there was a cost to moving any building to a new position, which balanced out against the ability to rotate the buildings. There was no 'holding area' either - you had to either move or sell the building, and plan space accordingly.What Not To Suggest?
Hello, and welcome to thesection. In this forum you can find suggested ideas that will not be forwarded, for one or more of the reasons listed below.
Please note that any other ideas along the same lines will also be moved to this forum, and not forwarded, so it's in your own best interest not to suggest any ideas similar to these.
In particular, please do not suggest the following ideas, as they will not be implemented:
- Ideas to make yourself richer.. or make the game easier. The game is meant to be played over time and is meant to have a lot of strategy to it.
- Better units to fight against other units (ie no monster/super units that can sweep all others). New units ideas must be balanced with existing ones.
- Better trade ratios (things are supposed to be limited so there is no account feeding).
- Trading of items other than Goods (this is simply too open to abuse, and is potentially a breach of our game rules).
- Rotating buildings to fit in a different shaped space (placing your buildings in optimum positions is part of the game).
- Holding areas or storing of buildings (it is an intended challenge to work with the space you have).
- Easier access to Diamonds (Diamonds are the lifeblood of the game. We need them bought to pay for servers and everything else. If we gave out easier diamonds then no one would buy them).
Note: These are things that InnoGames is not looking for currently, they may end up adding strong units or events/buildings that provide an easier access to Diamonds but they don't want any more of such things suggested to them.
Please also check the Index of Ideas before you post (please do not suggest any of these ideas again), if you find one that matches your idea please add your support to it instead.
What Not To Suggest?
Hello, and welcome to thesection. In this forum you can find suggested ideas that will not be forwarded, for one or more of the reasons listed below.
Please note that any other ideas along the same lines will also be moved to this forum, and not forwarded, so it's in your own best interest not to suggest any ideas similar to these.
In particular, please do not suggest the following ideas, as they will not be implemented:
- Ideas to make yourself richer.. or make the game easier. The game is meant to be played over time and is meant to have a lot of strategy to it.
- Better units to fight against other units (ie no monster/super units that can sweep all others). New units ideas must be balanced with existing ones.
- Better trade ratios (things are supposed to be limited so there is no account feeding).
- Trading of items other than Goods (this is simply too open to abuse, and is potentially a breach of our game rules).
- Rotating buildings to fit in a different shaped space (placing your buildings in optimum positions is part of the game).
- Holding areas or storing of buildings (it is an intended challenge to work with the space you have).
- Easier access to Diamonds (Diamonds are the lifeblood of the game. We need them bought to pay for servers and everything else. If we gave out easier diamonds then no one would buy them).
Note: These are things that InnoGames is not looking for currently, they may end up adding strong units or events/buildings that provide an easier access to Diamonds but they don't want any more of such things suggested to them.
Please also check the Index of Ideas before you post (please do not suggest any of these ideas again), if you find one that matches your idea please add your support to it instead.