DeletedUser
The really sad thing about all this is, Inno just don't realise they have a very unique feature with Guild versus Guild, I know of no other game that has real time fighting aspect like it. You look at many other games thier fighting aspects are so "wooden" and limited in there actions, you only have to look at Inno's new game Rise of Cultures the fighting aspect is so "wooden" and restrictred, but I think is due to the fact Apps can't handle antything more advanced.
Anwar Dalati created a great leap in game evolution in my opinion, but as in real life, you can't go out fight a war and then sit back and expect no retaliation. Far to many players in this game expect just that, now I have fought in GvG every night since it's launch, learnt a lot and grown a successful guild based on it.
We are bad mouthed and accused of cheating, but the simple fact is I have a core group who turn up "every" night to fight and defend our holdings, now I know Inno have stated there will be no furthr development on it, but I personally think they should step back look at what they have and reconsider.
Anwar Dalati created a great leap in game evolution in my opinion, but as in real life, you can't go out fight a war and then sit back and expect no retaliation. Far to many players in this game expect just that, now I have fought in GvG every night since it's launch, learnt a lot and grown a successful guild based on it.
We are bad mouthed and accused of cheating, but the simple fact is I have a core group who turn up "every" night to fight and defend our holdings, now I know Inno have stated there will be no furthr development on it, but I personally think they should step back look at what they have and reconsider.