Shad23
Emperor
it's a posibilityWanna bet he did not talk to Inno at all?
it's a posibilityWanna bet he did not talk to Inno at all?
I don't see them blocking anything though. You've only said the NPCs can't be accessed. Not that there's no landing zones on the actual guild hexes that are occupied. It's Guild v Guild for a reasonYou are right there, when the other guild blocked all that area in the west, we decided to attack in the East. My point is that they shouldn’t be able to block almost a 1/3 of the map for any guild to access.
not entirely true they can block landing zone by releasing 2 hexes larg on the hole coast near their sectorsGuilds don't control the landing zones.
not always possible sometimes guilds must pass through an other guild to get to those sectorsThat's all thats needed. A single hex and then you can branch out
Well i hope you won't bet your lunch money on this geting implemented any time soon , i think you'll need to lern to work around problem to solve it , as it is posible to get to those guilds one way or an otherHope you didnt bet your lunch money
I don't see them blocking anything though. You've only said the NPCs can't be accessed. Not that there's no landing zones on the actual guild hexes that are occupied. It's Guild v Guild for a reason
When the world is new guess what? The entire map is unavailable except one tiny corner. It's not exploitation, it simply needs exploration. Guilds don't control the landing zones. So chances are somewhere on the second half of the map you can attack because that guild is there. If there was no guild there'd be no access to that part of the map at all
As long as a single hex of that guild occupying the land can be landed on you have access to the entire western NPCs. That's all thats needed. A single hex and then you can branch out. Well.... That and a virtual future player. NPCs are harder then most guilds in AA due to age of units used
Well i hope you won't bet your lunch money on this geting implemented any time soon , i think you'll need to lern to work around problem to solve it , as it is posible to get to those guilds one way or an other
Guys,
you have to take your hats off to them for the great thinking and that does raise a very interesting idea, what if a guild kicks all other guilds off a map and then releases all the LZ's sectors and 1 sector behind it so no guild can land on that age.
Now this is very interesting and while we do not have the medals to do this yet, at the rate we gain medals one day its a real option.
Pretty sure INNO did not intend this and thought the increase in medal costs in AA would prevent a guild taking more than half the map, but today we have about half the map and RR almost all the LZ which can be used to land on us.
I take my hat off to "Three Pointer Star" great tactic and completely within the rules of the game, maybe a little outside the spirt of the game but GVG is a war and theres nothing to stop them doing this.
that is the question i asked my self when i saw this tactick for first timewhat if a guild kicks all other guilds off a map and then releases all the LZ's sectors and 1 sector behind it so no guild can land on that age.
Guys,
you have to take your hats off to them for the great thinking and that does raise a very interesting idea, what if a guild kicks all other guilds off a map and then releases all the LZ's sectors and 1 sector behind it so no guild can land on that age.
Now this is very interesting and while we do not have the medals to do this yet, at the rate we gain medals one day its a real option.
Pretty sure INNO did not intend this and thought the increase in medal costs in AA would prevent a guild taking more than half the map, but today we have about half the map and RR almost all the LZ which can be used to land on us.
I take my hat off to "Three Pointer Star" great tactic and completely within the rules of the game, maybe a little outside the spirt of the game but GVG is a war and theres nothing to stop them doing this.
INNO would need to interveen i think if a guild would take controle of an entire map and grey out all landing zones but don't know if there is anything in the rules about a map fully conqueredi really think for the right guild on the right age its possible
lol just sent INNO a ticket to ask what would hapen if a guild would take over a map in full and grey out all landing zonesOR CAN I TAKE OVER THE WORLD
lol just sent INNO a ticket to ask what would hapen if a guild would take over a map in full and grey out all landing zones
wich at first would be prity funny especialy for guild that ownes the map
what if a guild kicks all other guilds off a map and then releases all the LZ's sectors and 1 sector behind it so no guild can land on that age
and definately not what was in the game designers intention.
Not possible. There will always be LZ's.
Of course it was INNOs intention thats why the siege costs increase with each sector taken, its a pretty standard game tool to stop one team taking all. If you read my posts I actually like the idea of taking over the whole of AA.Again that is something you are assuming. Only reason for that is that YOU do not like this. You have no clue what their intention is.
ALL maps have at least one LZ that cannot be greyed out, having said that the guild that takeover the map can bubble that tile.
lol just sent INNO a ticket to ask what would hapen if a guild would take over a map in full and grey out all landing zones wich at first would be prity funny especialy for guild that ownes the map
am still waiting for them to answer meThanks - lets see what they say