DeletedUser107432
I would like to propose an idea to lessen the impact of guilds banding together to dominate a GvG map by one guild having sectors split all around the map and protecting all their allied guilds.
My suggestion is that guilds can only fight sieges on other guilds's sectors IF fighting from sectors ATTACHED TO their HQ.
With the current system, the split sector guild can protect a huge area of land from any enemy guilds by fighting the sieges for their allies - the allies circle the split sector, effectively doubling the amount of people watching a sector.
My suggestion would still allow the guild to protect their own sector, or move their HQ to protect their ally.
I think this would allow more movement on the GvG map allowing other guilds to enjoy GvG and stop the stalemate that is GvG at the moment.
My suggestion is that guilds can only fight sieges on other guilds's sectors IF fighting from sectors ATTACHED TO their HQ.
With the current system, the split sector guild can protect a huge area of land from any enemy guilds by fighting the sieges for their allies - the allies circle the split sector, effectively doubling the amount of people watching a sector.
My suggestion would still allow the guild to protect their own sector, or move their HQ to protect their ally.
I think this would allow more movement on the GvG map allowing other guilds to enjoy GvG and stop the stalemate that is GvG at the moment.
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