DeletedUser11930
I would like to propose that the freiing of sectors within a map and retaking them after reset to be a breach of rules and punishable as so
1. I find that guilds do this as a way of rigging maps so they cannot be attacked hence therefore ruining the purpose of GvG
2.This is not how the GvG idea was designed to be used
3.I feel that people who do this are the guilds who hop members between multiple guilds IE (ghost guilds) and players who switch members between multiple guilds to attack 1 guild
4.The idea of Guild vs Guild was supposed to be a playing field to test guilds against one another if this carries on how can you play Guild vs Guild when sectors are constantly under protection that border your sectors.
5. I personally view this as a lame way of cheating to secure a guild in a map,if they cannot play fairly then they should not be playing Guild vs Guild
6.If a guild frees a sector they should not be permitted to retake any sectors they have freed on any map for a 24 hr period to prevent map fixing
1. I find that guilds do this as a way of rigging maps so they cannot be attacked hence therefore ruining the purpose of GvG
2.This is not how the GvG idea was designed to be used
3.I feel that people who do this are the guilds who hop members between multiple guilds IE (ghost guilds) and players who switch members between multiple guilds to attack 1 guild
4.The idea of Guild vs Guild was supposed to be a playing field to test guilds against one another if this carries on how can you play Guild vs Guild when sectors are constantly under protection that border your sectors.
5. I personally view this as a lame way of cheating to secure a guild in a map,if they cannot play fairly then they should not be playing Guild vs Guild
6.If a guild frees a sector they should not be permitted to retake any sectors they have freed on any map for a 24 hr period to prevent map fixing