Xeon of Camelot
Major
No thank you!it would certainly help if a few spies managed to get into the big guilds and was able to release all there sectors lol
No thank you!it would certainly help if a few spies managed to get into the big guilds and was able to release all there sectors lol
you take all the fun out of the gameNo thank you!
Yes you are right, guild leaders have quite enough to do without worrying about rogue players in their guild.the down side was paranoia was rife in guilds
Me? I wasn't playing then and any changes have been done by Inno.you take all the fun out of the game
GvG is life.Personally, I wish they would get rid of it, but there would be a huge outcry from the battle point farmers who set up endless champion fights to feed their egos. It's not going to happen.
I am the only fighter in my guild.GvG ghost guilds brings some fun to GvG. Somebody will suffer, yes, but let it go. It isn't impossible to deal with ghost guilds.
Not really. A ghost guild supports a main guild.I am the only fighter in my guild.
So am I a ghost guild bcs I attack any guild that supports RLM?
Not necessarily main guild. Rogue guilds that fight simply against everyone for their own fun or to make chaos of GvG are also considered ghost guilds. Sometimes they are made by players who just want revenge because their older guild "hurt" them in some way, sometimes they are made by those who simply only love watching the world burn .Not really. A ghost guild supports a main guild.
I think the definition of ghost guilds has spread out a little. Starting with meaning single players from big guilds who made small guilds that could support the main guild to now mean any small 1-2 player guilds.Not necessarily main guild. Rogue guilds that fight simply against everyone for their own fun or to make chaos of GvG are also considered ghost guilds. Sometimes they are made by players who just want revenge because their older guild "hurt" them in some way, sometimes they are made by those who simply only love watching the world burn .
Yep, the term "ghost" guild diverged in meanings due to lot of lonely players' wish to have some fun messing with big guilds. I remember one guild in my world that was literally existing to fight major guilds in GvG for "justice" because they felt that big guilds are just scamming players. From that moment, we started using the term "ghost guild" for them too.I think the definition of ghost guilds has spread out a little. Starting with meaning single players from big guilds who made small guilds that could support the main guild to now mean any small 1-2 player guilds.
It's a beautiful riot. The more havoc, the little ones can create against the elite, the better Need more rebelsGvG - Guild Wars
One player ghost guild's who create havoc are probably not intended, while it may give them solo some macabre fun it is not fun for anyone else.