DeletedUser99588
You all want too many fricken rules and restrictions which is what got us in this mess in the first place. Just learn to enjoy winning AND losing sectors rather than trying to manipulate the rules to paper over your weaknesses. We need less rules and restrictions to breathe life into it and it was far more active back in the day.
It should never have been easy to hold lots of land but because so many restrictions were added to try and stop ghost guilding, guild hopping, etc we have been left with this ridiculously farce of only being able to play at reset which to the devs credit they are finally attempting to resolve with the proposed changes. Will it be perfect? Of cause not nothing ever is as we all would like something different to each other but it will be a new challenge.
Personally the game was a lot more fun with less restrictions as you had greater amount of strategies to apply when you could move HQ as many times as you liked, delete defence and visit other guilds to help out. There was far greater involvement and yes you still had those that dominated but that will always be the case. There will always be guilds that are stronger and more committed to winning than others and that is the nature of gaming in general. All these changes because of the 'it'snot fair' moaners just led to a restrictive, less interesting game.
Some of the now prime land wasn't so good back when they got attacked daily by NPC and each defence lost a pip if it was next to rocks or NPC sectors at reset. It took some extra effort as you had to replace defence periodically which made it a bit of chore for the top guilds to maintain lower age maps. Doable but not all guilds are that committed and helped free up the lower maps for lower age players.
Rant on pause. Got to go out
It should never have been easy to hold lots of land but because so many restrictions were added to try and stop ghost guilding, guild hopping, etc we have been left with this ridiculously farce of only being able to play at reset which to the devs credit they are finally attempting to resolve with the proposed changes. Will it be perfect? Of cause not nothing ever is as we all would like something different to each other but it will be a new challenge.
Personally the game was a lot more fun with less restrictions as you had greater amount of strategies to apply when you could move HQ as many times as you liked, delete defence and visit other guilds to help out. There was far greater involvement and yes you still had those that dominated but that will always be the case. There will always be guilds that are stronger and more committed to winning than others and that is the nature of gaming in general. All these changes because of the 'it'snot fair' moaners just led to a restrictive, less interesting game.
Some of the now prime land wasn't so good back when they got attacked daily by NPC and each defence lost a pip if it was next to rocks or NPC sectors at reset. It took some extra effort as you had to replace defence periodically which made it a bit of chore for the top guilds to maintain lower age maps. Doable but not all guilds are that committed and helped free up the lower maps for lower age players.
Rant on pause. Got to go out